spring fayre ticket rates
so after looking around on both reddit and the forums I didnt see any real data on the ticket/hour or ticket/token rates on the attractions. so I decided I would spend a few happy hours to see if I could get some numbers. The results are below.
(I am 99 in all of the relevant skills) (1 action=1 exp drop) (all data was taken during happy hours)
Bucking Baroo
- (seems the max actions per ride is 20)
- 50 actions taken
- 8 tokens acquired
- 55 seconds for 10 actions
- 110 seconds/ride
- 6.25 actions/ticket
- 104.7 tokens/hour
Dancing (thanks to u/A_Quiet_Lurker for the extra data seems like its closer to 250 tickets/hour)
- 50 actions taken
- 8 tokens acquired
- 27 seconds/10 actions
- 6.25-5.34 actions/ticket
- 213-250 tickets/hour
Egg Shy
-
with Chinchompas
-
50 actions taken
-
16 tickets acquired
-
44 seconds/10 actions
-
3.125 actions/ticket
-
261.8 tickets/hour
-
with cabbages
-
25 actions taken
-
9 tickets acquired
-
105 seconds/10 actions
-
2.78 actions/ticket
-
123.3 tickets/hour
Hook a Duck
- with magnetic rod
- 50 actions taken
- 17 tickets acquired
- 43 seconds/10 actions
- 2.94 actions/ticket
- 284.8 tickets/hour
Pickaxe Wanging
- 46 actions taken
- 41 seconds/10 actions
- 16 tickets acquired
- 2.875 actions/ticket
- 305.4 tickets/hour
Test of Strength
- 50 actions taken
- 18 tickets acquired
- 2.78 actions/ticket
- 275.5 tickets/hour
Candy Floss
- 50 actions taken
- 29 tickets acquired
- 97 seconds/10 actions
- 1.72 actions/ticket
- 215.8 tickets/hour
Agility Funhouse
- 12 actions taken
- 4 tickets acquired
- 95 seconds/10 actions
- 30 seconds/lap
- 3 actions/ticket
- 120 tickets/hour
Helter Skelter
- 10 actions taken
- 10 tickets acquired
- 240 seconds/10 actions
- 1 action/ticket
- 150 tickets/hour
off happy hour stats I havent tested the amount of tickets you get each time yet but since they made it 6x and in happy hour its one I will be assuming it is 6 tickets for each one you would get during happy hour.
- (all 1 token per action attractions have the same tickets/token and tickets/action so I will only list tickets/token for them)
- (Since the higher success chance options seem to be about the same/better than the slow option all data will be assuming the higher success chance is chosen)
Baroo
- (assuming you get the max of 20 actions per ride)
- 0.96 tickets/action
- 1.92 tickets/token
Dancing
- 0.96 tickets/token
Egg Shy
- 1.92 tickets/token
Hook a Duck
- 2.04 tickets/token
Pickaxe Wanging
- 2.08 tickets/token
Test of Strength
- 2.16 tickets/token
Candy Floss
- 3.5 tickets/action
- 1.75 tickets/token
Agility Funhouse
- 6 tickets/action
- 0.6 tickets/token
Helter Skelter
- 6 tickets/action
- 0.6 tickets/token
According to this data hook a duck, pickaxe wanging, egg shy, and test of strength are all about the same for ticket generation both in ticket/hour and tickets/token. Bucking Baroo, seems to be similar tickets/token but less per hour, Dancing is the worst for everything, and candyfloss is the second worst. Now these tests were fairly short so its possible that they are all indeed the same. If anyone has their own data feel free to share. both the helter skelter and the agility funhouse give guaranteed tickets but both the time per action and token prices are too high to consider them efficient options.
TLDR: during happy hour its best to do Egg Shy, Wanging, Test of Strength, or Hook a duck (use best sucess chance wherever possible) .off happy hour do anything but dancing, candyfloss, helterskelter, or agility funhouse.
Edit: added data for helter skelter and agility funhouse.
Posted Apr 26, 2017, 6:15 PM UTC · edited