Scoring the faction war
So, most people seem unhappy about the faction war, and personally while I feel like it was a good idea, it had lackluster execution. I'm not claiming that it was unfair, it just seems like most of the playerbase is unhappy with the way it's going/went. So here's some of my ideas. These aren't meant to ask be put in together, but more conversation fuel.
Increase the number of "Rounds", by making rounds closer together, it will remove some of the feeling that a faction wins by convenience, and make it more representative of overall performance.
Time scoring to when there's an even balance of players. I'm unsure if there's truly an imbalance caused by time of day, but knowing that the system was tuned against it would be reassuring.
Implement a system to track how much a faction led by when scoring, so a faction that wins a round by a landslide benefits more.
Feel free to critique these and give your own ideas, this is something the community should talk about, and with any luck changes could be made!
Edit: Formatting
Posted Apr 26, 2017, 6:16 PM UTC