While we're talking about Landstill brews, r8 my Esper build
Two-color or UWr Landstill seem to be the current favourites at the moment but here's an Esper build I've been playing for a while to reasonable success against a limited meta.
3 Island
1 Plains
1 Swamp
2 Tundra
2 Underground Sea
1 Scrubland
4 Flooded Strand
3 Polluted Delta
4 Mishra's Factory
2 Wasteland
1 Academy Ruins
4 Brainstorm
4 Force of Will
2 Counterspell
2 Spell Pierce
1 Spell Snare
1 Disenchant
4 Swords to Plowshares
2 Innocent Blood
2 Toxic Deluge
1 Humility
1 Pithing Needle
1 Sword of the Meek
2 Thopter Foundry
1 Crucible of Worlds
1 Enlightened Tutor
2 Standstill
2 Snapcaster Mage
1 Vendillion Clique
2 Jace, the Mind Sculptor
Sideboard:
1 Vindicate
1 Surgical Extraction
2 Hydroblast/Red Elemental Blast
1 Ethersworn Canonist
1 CoP: Red
1 Rest in Peace
1 Helm of Obedience
1 Dread of Night
1 Engineered Plague
1 Engineered Explosives
3 Enlightened Tutor
(Currently 14 SB cards because I can't remember the last one off the top of my head).
Some choices are made with the local meta in mind and some because I like playing whacky decks. Disenchant replaced the MB vindicate because it's much easier to cast and there aren't that many matches where it doesn't have a decent target. Needle is great against the D&T regulars.
I haven't played against Shardless enough (and I don't think I play the deck well enough yet) to say whether it's a good matchup or not. As for the new Leo/TNN menace that's coming the Innocent Blood and Deluge will hopefully be great against them.
Overall I've enjoyed playing it although I think it's not very focused with its win-cons and it does feel a bit like it's not sure what it wants to be. I don't know if the Crucible for instance is worth it, or whether it should be replaced with something less durdly.
Posted Apr 26, 2017, 6:20 PM UTC