While we're talking about Landstill brews, r8 my Esper build

Brewing

Two-color or UWr Landstill seem to be the current favourites at the moment but here's an Esper build I've been playing for a while to reasonable success against a limited meta.

3	Island
1	Plains
1	Swamp
2	Tundra
2	Underground Sea
1	Scrubland
4	Flooded Strand
3	Polluted Delta
4	Mishra's Factory
2	Wasteland
1	Academy Ruins

4	Brainstorm
4	Force of Will
2	Counterspell
2	Spell Pierce
1	Spell Snare
1	Disenchant
4	Swords to Plowshares
2	Innocent Blood
2	Toxic Deluge

1	Humility
1	Pithing Needle
1	Sword of the Meek
2	Thopter Foundry
1	Crucible of Worlds
1	Enlightened Tutor
2	Standstill
2	Snapcaster Mage
1	Vendillion Clique
2	Jace, the Mind Sculptor

Sideboard:
1	Vindicate
1	Surgical Extraction
2	Hydroblast/Red Elemental Blast
1	Ethersworn Canonist
1	CoP: Red
1	Rest in Peace
1	Helm of Obedience
1	Dread of Night
1	Engineered Plague
1	Engineered Explosives
3	Enlightened Tutor

(Currently 14 SB cards because I can't remember the last one off the top of my head).

Some choices are made with the local meta in mind and some because I like playing whacky decks. Disenchant replaced the MB vindicate because it's much easier to cast and there aren't that many matches where it doesn't have a decent target. Needle is great against the D&T regulars.

I haven't played against Shardless enough (and I don't think I play the deck well enough yet) to say whether it's a good matchup or not. As for the new Leo/TNN menace that's coming the Innocent Blood and Deluge will hopefully be great against them.

Overall I've enjoyed playing it although I think it's not very focused with its win-cons and it does feel a bit like it's not sure what it wants to be. I don't know if the Crucible for instance is worth it, or whether it should be replaced with something less durdly.

Posted Apr 26, 2017, 6:20 PM UTC

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