Requesting help on dynamic war
Hello Commander(s)
I've been thinking on how make my long war campaigns longer so where can I look for the files to edit? I'm really new to modding so if you can please go as slow as you can to explain this to me
Posted Apr 27, 2017, 8:36 PM UTC
Download Notepad++ and then navigate to: \Steam\steamapps\common\XCom-Enemy-Unknown\XEW\XComGame\Config\DefaultGamecore.ini
Look at lines 1841-1854 (approx.) the instructions are in the text.
; Dynamic War SW Option
; SW_MARATHON is the master coefficient (variable) governing mission density and frequency, resource acquisition, XP and some costs in Dynamic War.
; If increased to 1, everything will be at roughly normal LW levels, but the alien mission AI works differently, so it will be a different campaign.
; Going above 1 is fine if you want a campaign even longer than the default when when DW is turned off. ; There are probably high and low ends to this number where things start to break down both balance-wise and possibly technically (possibly around .2 and 3).
SW_MARATHON=0.6f
; SW_ELERIUM_LOSS governs variance in mission timing in Dynamic War.
; Higher numbers mean missions of each type will tend to occur on a more regular, "clockwork" basis based on alien supply and aggro. ; Lower numbers mean more clumping of missions, more variance in missions per month, and longer dry spells for each mission type. ; Minimum setting is 1. Maximum setting is 227 divided by (/) SW_Marathon.
; Recommended range is 20 to 100 for campaigns where SW_Marathon is significantly < 1.
; For campaigns with a Marathon value of around 1 or higher, lower numbers (even 1) should create a pretty wild campaign experience.
; Technically this is the number of "passes" required to fire a mission rolling against a die of x sides that is rolled every 30 minutes in game time, where 10000/SW_Elerium_Loss = x.
SW_ELERIUM_LOSS=50