Requesting help on dynamic war

Hello Commander(s)

I've been thinking on how make my long war campaigns longer so where can I look for the files to edit? I'm really new to modding so if you can please go as slow as you can to explain this to me

Posted Apr 27, 2017, 8:36 PM UTC

29
deaconivory•

Download Notepad++ and then navigate to: \Steam\steamapps\common\XCom-Enemy-Unknown\XEW\XComGame\Config\DefaultGamecore.ini

Look at lines 1841-1854 (approx.) the instructions are in the text.

; Dynamic War SW Option

; SW_MARATHON is the master coefficient (variable) governing mission density and frequency, resource acquisition, XP and some costs in Dynamic War.

; If increased to 1, everything will be at roughly normal LW levels, but the alien mission AI works differently, so it will be a different campaign.

; Going above 1 is fine if you want a campaign even longer than the default when when DW is turned off. ; There are probably high and low ends to this number where things start to break down both balance-wise and possibly technically (possibly around .2 and 3).

SW_MARATHON=0.6f

; SW_ELERIUM_LOSS governs variance in mission timing in Dynamic War.

; Higher numbers mean missions of each type will tend to occur on a more regular, "clockwork" basis based on alien supply and aggro. ; Lower numbers mean more clumping of missions, more variance in missions per month, and longer dry spells for each mission type. ; Minimum setting is 1. Maximum setting is 227 divided by (/) SW_Marathon.

; Recommended range is 20 to 100 for campaigns where SW_Marathon is significantly < 1.

; For campaigns with a Marathon value of around 1 or higher, lower numbers (even 1) should create a pretty wild campaign experience.

; Technically this is the number of "passes" required to fire a mission rolling against a die of x sides that is rolled every 30 minutes in game time, where 10000/SW_Elerium_Loss = x.

SW_ELERIUM_LOSS=50

4
stulentsev•

LW2? I just finished my run yesterday. 252 missions. Took me 4 months. Are you sure you want to make it longer?

2
Civil_Protection_OP•

oh no LW 1

1
Pomnom•

252 missions in LW2? What date did you run the final mission?

That's borderline impossible to get that long, since the avatar counter is probably filled up with non-removable pips.

1
stulentsev•

I played on rookie :)

And yeah, the game time was well into the next year. When I get home from work, I'll tell you more accurately.

1
stulentsev•

Also, avatar progress can be practically stopped, with enough activity. I had that "avatar progress slowdown" counter at ~130% or something.

1
stulentsev•

Found it, my waterworld mission was on 9/11/2036.

1
SmurfUnunoctium•

The default Dynamic war makes it shorter so I'm not sure what what you want.

2
Civil_Protection_OP•

how to edit the files to make it last longer

2