Area Damage: Why? Give me your pitch
So I'm fairly new to D3, and this is my first season. The guides on icy veins I've been following don't put a huge priority on area damage. However, it seems to be really popular here. Why is it so good and what priority do you put it on your gear?
As I understand it, area damage is a flat 20% chance on attack. Does it only proc on my attacks, or those of my pets as well? How about things like haunt or other DOT effects, does it have a chance to proc on every tick or only the initial hit?
For example lets say I have 150% area damage and I hit some mob and it procs, I assume all other mobs in 10 yards take 150% damage from the initial hit. It doesn't have a chance to chain additionally right?
For reference I mainly play Hardcore HT-garg (some Zuni and starting to play around with Arachyr), up to GR 72.
Posted May 4, 2017, 6:06 PM UTC
As long as you're hitting 6+ monsters area damage is arguably the most efficient damage stat in the game.
This video explains the mechanics: https://www.youtube.com/watch?v=ydMEhQaULu4