Wish Com2Us make interrupt runes in next update. I Think this is something which will make arena much more interesting.

Discussion

This will be set of 2 runes with 7% chance to interrupt attacker when ally is attacked. When this effect is activated interrupting Monster will take the damage and get debuffs instead. This effect can activate only once per turn. For AOE attacks only one ally can be shielded during Attack and your Monster will take additional damage for shielded ally with X% chance to negate all damage, for mix AOE attacks like magic surge, if this effect doesn't activate for original target, this effect can still activate for second ally on 3rd hit. Interrupt can activate only when your Monster is not suffering from any inability effect (stun, freeze, sleep) If interrupt activities on more than 1 Monster- damage will be shared among interrupters, however all interrupting monsters can get harmful effects. Interrupting monsters can not counter Attack.

Just an idea, let me know what you summoners think....

edit: maybe 15% interrupt chance with set of 2 or 30% chance with set of 4 will do the trick?

edit 2: changing double damage to negate damage as pointed by lcedteawants in comments below; this will make this rune very interesting

Posted May 5, 2017, 4:31 AM UTC · edited

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Jy329G2 Global•

Well, that kind of sounds like it's worse against double Lushen. Since you would put those runes on tanky units, so they'll ultimately end up taking the "overkill" damage of the squishy units.

2
TestAndLearnOP•

What if tanky units have some shield on? Or passive which protects them from instant death? Think it will counter double lushen and also help get some in orthodox units in arena more

1
Jy329G2 Global•

Well even Hwadam, which is pretty much who you're emulating with the rune set, gets demolished by double Lushen. Every shield/interrupt set you stack means one less Nemesis rune which means your healer is much less likely to cut. And you already kind of need Will anyway, so you have max 2 more 2 sets, and one is probably going to be Nem on a healer, so at least your healer can only stack one Interrupt.

For tanky units like Kumar and Rakan, you're also going to be trading Will for that Interrupt, since the 4 set is kind of set in stone (Vio/Vamp)

1
TestAndLearnOP•

So will 15% interrupt chance work? Or flat 30% with 4 set?

I was rather thinking that your revivers will get shielded and you can bring back dead interrupters, and also chances that units like fuco applying more debuffs with this kind of setup to some extent. And unite like Rina tanking more and protecting others.

Also I am not even thinking of double lushen. That combo needs very different counters which you can do with other 3 mons on your team

1
Jy329G2 Global•

So what kind of AO/GWO is this countering?

1
ThrowAwayEatPuzzy•

Just pull your 2nd camilla out of storage and slap those on her since she reduces crits by half.

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Jy329G2 Global•

Oh shoot I forgot I left her in pieces from that Camilla HoH a while back. Lemme just get her built.

2
lasagnaman•

So don't do that? If you're building an anti lushen defense put these runes on your NONtanky monsters.

1
Jy329G2 Global•

So I'm kind of not understanding what this rune set is trying to achieve I suppose. Got any ideas? I feel like even on squishy units, you're essentially trying to sacrifice them to hopefully tank a hit from a damage source right? I don't really see a point in doing that. I guess to have your tanky unit not die? But then you're still left with a less than 4 vs 4 which never sounds good.

1
lcedteawants•

Hmm how would it work against AOEs?

I like the creativity, though the idea could use some tweaking. Maybe a runeset with probability chance to negate damage? Similar to fire ninja or light joker's passive. Now THAT would be irritating ;)

2
TestAndLearnOP•

You are right, interrupt and negate damage will be really annoying and Super useful for tanks.

Maybe instead of double damage on interrupt chance to negate all damage will make things better against all established teams

1
Urquan2x•

Go between rune to make mons like antares and dark horus

1