Plans for supply crate?

Dev Response

Hi everyone, i was wondering if there are plans to bring in the supply crate one time? like it is in PR

right now if you have a mortar squad they need 1 logic for the hole round to be able to shoot everything they have. this blocks 1 logic truck and on some maps there is just 1.

i was wondering if there are any plans to bring in the supply crate from PR. so you are able to have to logic for 10-15min and you would have enoff amo for the hole round. and you could get back to logic for the team. and of course enemy could destroy it and it was kind of logistic to put them somewhere where you can use them fast (refuell the amo box and drop it at the mortar)

but any way 9.4 is just awesome, love it

Posted May 5, 2017, 8:12 AM UTC · edited

39
motherdear1Programmer•

Currently we intend for the logistics to be a constrained resource, if you want multiple fobs then you will have to stop supplying mortars in the meantime etc. Otherwise it will just become an endless stream of mortar rounds (and it might already be a bit too easy to do that)

8
BabaGurGur•

What about ammo crates for ammo/grenades? So many times I run out of ammo, it doesn't seem unrealistic for a techy to drop some ammo in a box.

3
Moreno92•

So kind of like a rally but can only resupply X amount of people then disappear. That would be cool

1
SkyeFireSemi-Sober Squad Lead•

It really is. On Logar, frequently USA team will have people that are placing Fobs right outside main and just jacking the Logi truck for themself to keep resupplying ammo immediately. Nobody else has a chance to get a Hab down anywhere, because this mortar team is too busy spamming mortars.

1
Dade__Murphy•

I guess that's where SL's should be communicating and working together, if the Hab is the best option to have then they should prioritise the logi to do that then go back to the mortars.

I guess it comes down to bad communication and team work would lead to a disadvantaged team, not ideal for the team, but I feel it's the right outcome?

3
SkyeFireSemi-Sober Squad Lead•

Oh sure, I don't disagree. It just sucks that there's team mates that will actively sabotage a round for your team in order to fulfill their mortar/super-fobbing urge. I hope the devs have plans in motion for giving players more control over ridding a match of disruptive players, especially when admins aren't around.

1
Dade__Murphy•

we need MP's! lol

1
Spaidi•

But right now the points are given to the fob "digitally" and not physically, would be cool if the logi truck would drop physical boxes like in PR and not just drop points into the pool. Are you planning on doing that in the future or keep it as is?

1
atk700•

Mortars are tricky in the sense that they can either take forever to resupply or it can be very quick depending in the distance from main, so my idea is to add more of a dispersion of rounds at greater ranges which would push mortar FOBs closer to the front and away from right next to main. On top of that I think different factions mortars should cost more or less per reload than the current 90 ammo points and maybe this could be tied into mortar accuracy (throw off the mortar calculators people are using to) say Old INS and militia Mortars have plenty of stock piles but lets pretend that for game balance sake that the old mortars are less accurate and have less range but their price for reload is less say 60, and the US and Russian mortars are newer with more range and accuracy but at the price of having more costly ammo say 130 per reload. Just some ideas. Edit: spelling errors

1