Returning player - where to start....again?

Question

I’ve been out of Netrunner for a while now, but after a good chat with a guy at my FLGS the other day, I’ve decided to dust off the old console and give hacking a go again.

My time away has actually served me well since getting involved with other LCGs/CCGs, I’ve developed a better understanding of card games in general and feel I know what needs to be looked at to make fun and functional decks. However, I’m a bit lost in the current meta and kind of forgotten ( or never properly understood ;) what was previously the state of play in Netrunner, and so was hoping I could get steer on what are some good archetypes/decks for 2 players to verse each other that would be fairly balanced and enjoyable to rediscover the game again?

I’ve got data packs up till Liberated Mind but never played anything beyond the last big expansion box ( I am planning of getting up to date though)

I don’t mind non-competitive decks (in some ways I prefer it as I would relish in exploring the card pool) but just so long as the Corp and Runner sides are matched.

Thanks in advance for any help.

Posted May 5, 2017, 10:27 AM UTC

1114
yads12•

What were the things you enjoyed about it when you were playing?

4
DoomsdaySignalsOP•

Good question.

I would say for the corp, I enjoyed the early meta game with HB big ICE/Weyland Kills/Jinteki Zaps/NBN Tags. For the Runner I really enjoyed Reina Chess (she never worked out, but I dug her), and traditional criminal get-in-by-an-means. I wanted to like Shaper more but I think I lost to them more than any other faction so learned to hate them (not really, it’s just the toolbox approach seemed far too complex for me but secretly loved it)

3
yads12•

Well all of those corp archetypes are still very much alive and well. Weyland/NBN Kill has gotten some new tools in [[Consulting Visit]] and [[BOOM!]]. As for runner, you might enjoy [[Los]], there's also Stealth Andy ([[Andromeda]] with stealth breakers and [[Net Mercur]]) or [[Smoke]] with the stealth breaker package.

3
anrbot•
3
anrbot•

boop beep

I have self-modified my code to find [[Los]] better. I apologize for the inconvenience.

beep boop

2
DoomsdaySignalsOP•

Ah thats perfect. I'll check em all out late :)))

1
12inchrecord•

The Reina style unfortunately is pretty dead, but regular breaker Anarchs are pretty strong, with Whiz being tops because of assetspam.

With Crim getting a shared mini deluxe from Terminal Directive, their power level just went up a mini notch, if for nothing else but [[anagnale]], shaving off their need to import a decoder from Anarch or Shaper. [[Temüjin Contract]] is a card that's a 3-of in most Criminal Decks these days too (and until it hit the MWL, it was a 3-of in pretty much every runner deck).

1
anrbot•

I couldn't find [[anagnale]]. I'm really sorry.

Temüjin Contract - NetrunnerDB


Beep Boop. I am Clanky, the ANRBot.

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1
JacktheScott•

Depending on the size of your collection, cache refresh (the new format from ffg) may be worth looking into.

2
treiralThe Magician•

If you played up to Data & Destiny, you should know that, unless a certain strategy hoses the other one, the decks "balance" is second to the players expertise. So my advice is just pick up 2 decks of the week from netrunnerdb that you think are interesting and play them.

1
DoomsdaySignalsOP•

Absoulutely, Skills trumps decks every time, but mostly I have forgotten the types of decks that were out in 2015. Ultimately picking decks off of the DB is fine, but I play with a guy who isn’t into Netrunner like I am, so I create the decks for the 2 of us to play, hence the need for balance. I’ll definitely play with other Netrunner players on the days that I can make it down to the FLGS.

1
treiralThe Magician•

The other guy might not be into Netrunner as much, but surely he has some preference on styles?

1
DoomsdaySignalsOP•

Hehe. You would think so, but it’s not that simple. He only plays if I suggest playing, otherwise he never looks at anything Netrunner related. I've taught him how to play, and he totally gets it and understands everything, but the only cards or strategy he knows is the one in front of him when we play. For him it’s like playing a board game, where there is nothing further than what you get in the box. Of course, Netrunner players know the game continues between matches, when you are building and theorising about decks. So my dilemma is to make decks that he can play, and while being challenging and fun for the both of us. Of course if I played on Jinteki I could build whatever I wanted, but TBH, I prefer the real deal, and plus I appreciate the opportunity to play against someone who isn’t thinking of the larger meta game in a way. This way I can build decks using many different cards that on a larger scale, are deemed less useful by the community, and just generally get value for my money.

2
treiralThe Magician•

Hit him every time with a completely different deck. Until you notice something he particularly likes.

2