Disabling a chemist's effect
So, I recently hired my third chemist for whatever reason, and she beamed up to my ship. Did a bit of exploring and questing, then I beamed back up. Now, a while ago, I replaced all the ship lights with the green floran plant lights to give it a bit of atmosphere. Sadly, these lights are dim, and when I beamed back to my ship, I found out that the shine effect completely overwhelms the green lights. Is there any way to disable the shine effect without firing her? Side note for the devs: If there is no way to do this, could you add this sometime in the future? Like some kind of button that appears in the crew management menu? Thanks in advance for any help or possible consideration of this.
Posted Jun 3, 2017, 4:53 PM UTC
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