Mod Release: Baardvaark's Bard Class

Yes, that's right, a substantial gameplay mod in alpha. I know, it's kind of crazy, but I can't help myself :P (Don't try this at home!) I'm hoping to get people to play through this and give me some feedback so I can know what I should focus on in release. There are various experiments in this mod so I can see if my (and other peoples') ideas really play out as well as we think they would.

http://www.nexusmods.com/divinityoriginalsin2/mods/3/?

This mod adds 16 bard skills that fall under the leadership skill. These mostly involve buffing, debuffing, and manipulating statuses in dynamic ways, offering only a couple damage skills. Purchase these skills from Laslor the dwarf bard (near Rezik the aerothurge merchant, near Griff), or Kerban in the seeker camp.

Example skills:

Swindle: Steal buffs from a character.

Dance of the Elements: apply random elemental vulnerabilities to enemies, reducing their resistances whenever they take the relevant damage.

Dream Scream: Wake up a sleeping target into pain, madness, and a random debuff.

Masochistic Melody: A buff that grants a character increased damage and crit chance whenever they receive a negative status.

Three new racial skills for dwarf, human, and lizard: Stone's Embrace, Tactics, and Shed Skin respectively.

There are 5 new/modified presets, including bard, skald, civilian, enchanter (modified), and a "cheat" bard start, which lets you start with a bunch of diamonds if you want to gear up and breeze through the fort to the swamp because you've played it so many times.

Major Status changes: Knockdown and stunned now do not completely disable a character, but are still hugely debilitating.

A couple dozen new loot modifiers, mostly custom skills that can appear on legendary items.

A bunch of tweaks to various weak talents, abilities, and constitution to make them more desirable (I only did these because they were easy to change).

I don't think my changes will be a waste of time even if Larian completely revamps many things to make them obsolete. I could've gotten a lot more nitty gritty and rebalanced many more things, but I wanted to focus on additions and major changes. I also think my skills are fairly unique and I'd be surprised if Larian implemented anything like most of them (though I suppose they have my permission to steal my ideas :D)

Hope you enjoy, and offer your feedback here or on the nexus page. Hopefully it doesn't have too many bugs.

Posted Jun 3, 2017, 4:56 PM UTC

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