r/playrust•
darmar98

[Suggestion] Weapon Components to solve a few problems

Suggestion

I may have an idea to balance weapon attainment. It could hopefully solve AK's being crafted a couple hours into the wipe, and add the enjoyment of finding a weapon in a crate

Add new Weapon Crates with new Weapon Components.

I suggest we add these three components that can only be found in these new Weapon Crates

TRIGGER MECHANISM: Need (1) to craft any weapon.

-Drop % should be high. Don't want this to be your limiting factor if every gun requires it. -Can be made using a small amount of scrap. Again, it should be easy to get so it isn't your limiting factor

STOCK: Need (1) to craft an AK, Bolt, Thompson, and Custom

-Drop % should be pretty low but not insanely low -Can be made using a larger amount of scrap than the Trigger Mechanism.

MAGAZINE: Need (1) to craft all weapons except Revolver and Python.

-Drop % should be close to the trigger but higher than the Stock. Because everyone Weapon needs one, it shouldn't be super difficult to obtain, but should still prove to be harder.

My intentions and explanation:

With the combination of HQ Metal and the appropriate Weapon Body, these components should replace any other components needed for guns. Players aiming for an AK in the first hour know where to get the Rifle Body and can do the rest on their own. These components add three new luck based components to craft weapons. I think that these components could make Weapon progression much better, as you need luck to find the proper pieces.

Hopefully this won't hurt solo players too much either, as they can spend their components on other items instead of weapons that they will loose due to a impossible 1v5. Components will not be lost only these "Weapon Components" which will ultimately hurt large groups more as they are they ones who want to collect a large amount of guns. A solo player can only use the guns he fits in his hot bar whereas an Army needs at least 1 gun per person. Thus increasing their grind. Yes a larger army can grind easier because they have more hands on deck but the philosophy still sorta holds true. A solo can be done grinding for Weapon Crates as soon as he find 1 of each component.

Keep in mind that there is NO WAY to avoid grinding for guns or items. That's just the way the game works, but this could hopefully be implemented and refined by YOU THE COMMUNITY to make the game better.

Don't shit on the idea, add constructive criticism

Posted Jun 3, 2017, 5:33 PM UTC

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