[Game help/tip requested] How can you deal with reworked Triss?
She just keeps on buffing lowest allie(s). This makes her IMO almost able to just instant win a round and very strong, maybe one of the strongest gold cards.
But maybe I am overlooking something?
so far I thought off:
- Using demote, so she becomes silver than disable her.
- Try to keep only 1 lowest ally on the board (but so hard sometimes in monster deck with harpies)
- Instant concede the round when she is played
- Get some hard aoe for when same level allies are played
- Try to use weather cards
suggestions welcome
Posted Jun 5, 2017, 2:26 PM UTC
14
A typical strong golden card should bring at least 15 stats to the table. Triss brings 5, so she has to buff at least for 10 stats to be on par. I would argue that she needs at least 3-4 rounds to archieve this, if not more (depending on the board state, worst case is 10 rounds(!)). If you have very few non golden cards on the board, she is obviously very underpowered, and a very low tempo play, which makes you susceptible to a pass. I would argue that even in the best case, she is pretty underwhelming compared to other legendary cards, which bring an instant 14-18 value to the board, with conditions far less specific to be met to make them worth it.