[IDEA] Fliegensaw <Medic Melee>
The Fliegensaw
Level 10 Bonesaw
When weapon is active:
On hit: Deal extra knockback
On critical hit: The knockback bonus gets tripled
Wearer takes increased knockback
Critical hits deal no extra damage
Hidden: Knockback strenght on hit is twice as strong as airblast. Strenght of the knockback taken is similar to the old Shortstop.
This bonesaw trades common Übercharge gain for knockback, and random 195-damage crits for even more knockback. However, the wearer has to act quick, before somebody turns the tables against him.
While it may seem like a novelty, it excels in keeping enemies off your tail. The ability to hit somebody in order to push them back and give you extra time to run away, gives it an usable niche in competitive modes.
Posted Jun 17, 2017, 10:16 AM UTC · edited