[IDEA] Fliegensaw <Medic Melee>

[IDEA]

The Fliegensaw

Level 10 Bonesaw

When weapon is active:

On hit: Deal extra knockback

On critical hit: The knockback bonus gets tripled

Wearer takes increased knockback

Critical hits deal no extra damage

Hidden: Knockback strenght on hit is twice as strong as airblast. Strenght of the knockback taken is similar to the old Shortstop.

This bonesaw trades common Übercharge gain for knockback, and random 195-damage crits for even more knockback. However, the wearer has to act quick, before somebody turns the tables against him.

While it may seem like a novelty, it excels in keeping enemies off your tail. The ability to hit somebody in order to push them back and give you extra time to run away, gives it an usable niche in competitive modes.

Posted Jun 17, 2017, 10:16 AM UTC · edited

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