WvW Servers are severely imbalanced and not in proper match-ups (Picture)
This was 2 hours after reset a few hours earlier. You can see the fights are extremely one-sided to the extent that CD and DB seemed to avoid going to the side Mag's zerg was on if they could and fought only between themselves.
I totally understand that behavior though. It's more fun fighting between evenly matched opponents than ones that steamroll you in one push and leave a mountain of corpses in their wake.
It isn't healthy for the opponents. It isn't healthy for Mag either. I've seen guilds losing interest to join fights against servers that get one-pushed by pugs multiples times.
Look at the Kill/Death Ratio 2 hours after reset
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Mag = 4224(kills) to 825(deaths) = 5.11
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DB = 1090(kills) to 2482(deaths) = 0.43
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CD = 1314(kills) to 2540(deaths) = 0.51
This gets worse later during OCX/SEA timezone. Entire EBG gets steamrolled by the stronger server and everything is made T3 and waypointed and the enemy just disappears over the week with zero motivation to play.
This doesn't only apply to Mag. You see the KDR and points for BG and JQ in their respective match-up currently and its also lopsided in their favor. Just not as terribly lopsided as Mag's. But still very demoralizing.
Given the current situation, I would say that the healthiest match-up will be to put Mag, JQ and BG together. That way the disparity and imbalance is at the smallest. Weaker servers won't feel clobbered and demoralized. Stronger servers won't feel demoralized from a lack of challenge either.
Please let this happen.
from an avid WvW player who wants to see the game-mode grow
Edit: This is not a bragging post
I just transferred to Mag a couple of weeks ago and have zero sense of belonging to that server. I got nothing to brag about.
Posted Jun 17, 2017, 10:37 AM UTC · edited