Final fantasy 7 Camera system
I looked at this https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/UsingCameras/Blueprints/ and I want to ask how do I implement several static cameras in a scene so that when I move from one location to another I have a transition to the the other camera like in final fantasy 7 or resident evil 2
Posted Jun 17, 2017, 11:06 AM UTC
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