How did Supercell manage to FUCK UP THE CONTROL SO BADLY
To be fair, I am already addicted to this game. Graphics, characters, game modes etc are nice. We do have to give credits to Supercell for creating such entertaining game.
However, one thing constantly triggers me so much, that if it isn't improved shortly, I will give this game up. THE CONTROLS. I find both control methods extremely stupid and difficult to use. Out of all the mobile games I have ever played, Brawl Stars has the WORST CONTROLS. The joystick works like shit because of its design (touch anywhere, but fixed afterwards). The tap method is a total joke. To excel in this game you need execute a lot of sophisticated maneuvers e.g. juking, yet these two controls simply do not allow us to do so. The agility of the characters becomes very low, and from time to time stupid movement mistakes are made.
Therefore, I urge Supercell to improve the controls asap. There are a few mobile MOBA games out there that requires similar control methods, and they work really well. Perhaps consider a fixed joystick mode, which is more sensitive.
However, I am still surprised how Supercell manage to come up with such control design, and actually allow it to be in the beta.
Posted Jun 17, 2017, 11:59 AM UTC