Boberoch's and Aderarch's Ability awakening calculator

Tips & Guides

#Boberoch's and Aderarch's Ability awakening calculator v2.0#

Due to popular request, myself and u/Aderarch have been working tirelessly on the ability awakening calculator to maximize efficiency and usability; I am now happy to present you with the final product (as of today, 17. July 2017)

Also, thanks to u/Cysidus and the entire Exvius-Wiki team for the information on the awakening costs.

##Features:

  • Includes all ability awakenings for both GL and JP.
  • Streamlined user interface for an intuitive experience for both first-time and longtime users.
  • Fully automated calculation - select the unit and awakenings you have and want, put in your owned materials, and receive the total cost, as well as materials still needed, presented in a nicely readable way
  • Entirely modular data structure makes it easy to add data on the fly.
  • Learn how to use the spreadsheet on the go, as our dynamic tutorial guides you through your experience.

###Preview | Make a copy ###


#####Changelog#####

v.3.0:

  1. Added 'Data Browser' sheet to browse and filter all enhancements
  2. Minor Fixes

v2.1:

  1. Can now input desired quantity of awakenings
  2. Slots increased to 10.

v2.0.1:

  1. [GL Batch 4] added.

v2.0:

  1. Added: All Ability awakenings from GL and JP (17.07.2017)
  2. Added: 5th ability slor
  3. Fixed: Units are now sorted alphabetically in dropdown-menu
  4. Fixed: Minor graphical bugs
  5. Improved: More Colour formating
  6. Improved: Tutorial now guides user along first time use
  7. Improved: Performance of scripts and formulas
  8. Improved: Data structure

v1.2:

  1. Data structure overhaul, performance improvements
  2. Added: Dynamic tutorial

v1.1:

  1. Improved layout, more differentiated use for 'Get' Column

v1.0:

  1. Initial release
  2. Added: 6* characters on GL up to batch 3

Posted Jul 15, 2017, 12:51 PM UTC · edited

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