Temporary fix to improve CPU usage of the game

Bug

So I was observing unnatural CPU usage while playing, like below:

CPU0 - 100%

CPU1-3 - even 60%

Like if game was bottlenecking at this one core.

A guy on this sub suggested to disable CPU0 with affinity management in windows, which I did and it gave me good result:

CP0 - 10%

CPU1-3 - even 80%.

But then I decided to try to turn CPU0 back during the game and utilization among all the cores got even and more importantly - much more leaner, without that many spikes for cores 1-3.

after burner screen attached. It might not be something that you face with more powerful CPUs or in general, but it might help you with stuttering too.

The downside is that effect resets after you finish the map and get back to menus.

i5-3570K@4.4 + GTX 1060 (50% GPU utilization)

https://i.imgur.com/81oUc8Q.png

TL;DR - once you enter the map, unmark CPU0 in process management, then mark it back.

Posted Jul 16, 2017, 9:22 PM UTC · edited

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