[Bug] If the battle itself is frozen or otherwise not proceeding, why does the timer keep counting down?

Bugs

I'm getting sick and tired of losing battles, especially raid battles, that I know I could have managed to win in the last few seconds by the skin of my teeth and my Pokémons' last hit points, but lost because the battle itself froze up while the timer kept right on counting down. It was bad enough when it was just gyms, but hey, I can heal up my Pokémon, go back for another try, and hope I don't get another "network error" or whatever BS excuse the game gives. It's truly infuriating to lose a raid battle because that timer keeps ticking while the fight's locked up, and there goes that raid pass, flushed right down the drain. How hard is it to set up the system so if the fight freezes, so does the timer?

Posted Jul 16, 2017, 9:37 PM UTC

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