r/Cosmoteer•
zulu018

Missile Themed Fleet

Hey guys,

I am assembling a missile themed fleet: https://drive.google.com/drive/u/0/folders/0BwtQh6sIOP5TVG1OTGZaLXcxMWM All ships in one picture: https://drive.google.com/open?id=0BwtQh6sIOP5TOW5UY0tsQllRUVU

All ships are:

  • fast and maneuverable
  • long range
  • good bow tanking
  • high alpha damage

All ships are tanking with the bow, if you get shot in the side, you'll die very quickly.

  • The corvette "DDCG" (200k credits) is the entry level vehicle in the missile section. Its alpha damage is sufficient to go through a layer of shield and deal significant damage to everything behind it. The ship is extremely nimble and fast. The DPS is sufficient to keep shields down and still hit with one or two missiles. It can tank a little with its bow, but don't think about brawling with it, this will not end well... They are devastating in masses, three of them can kill basically any other ship in the game, but is is essential to stay at max range at all times.

  • The frigate "FFG" (378k credits) is mostly a hit and run ship, it purely relies on its alpha strike capability. You come close enough so that all missiles fire and disengage again. This way you take minimum to no damage (I managed to kill the crescent wrath and Cerberus with it, but it took time). Staying in close only gives you bad DPS so it is not really worth the risk. It kills or heavily cripples most ships in its own price range with the first strike.

  • The destroyer "DDG" (753k credits) has double the alpha strike of the frigate and a better tank. The ship can be used for hit and run but it has good DPM so when the enemy ship lost defensive and offensive capabilities you can stay in range and rain missiles.

  • The cruiser "CG" (1552k credits) is an alpha strike monster but also designed to stay in the fight and deliver a high DPS. and also take some fire from different angles than from the bow. The bow withstands extreme damage for a good amount of time, and medium damage basically for ever.

Have fun with them and look forward to the Battleship :)

EDIT: Battleship is done! This one was actually harder to build as expected, because the first versions could be beaten by the cruiser, which was.... not good. But now it is done, the pinacle of the fleet, the BATTLESHIP!

  • The battleship "BBG" (2167k credits) has better alpha strike that the cruiser with a barrage of 90 missiles in the first salvo. With the first salvo it can destroy the Cerberus, which is actually funny to see, as I consider the Cerberus as the best in-game-ship. Each three launchers have their own crew operating them, leading to very effective and high DPS after the first strike. It has a very sustainable tank and defensive capabilities. It can tank from any angle but is extremely tanky in the bow section (as is the whole line), so tank the heavy damage there.

EDIT 2: I added the corvette.

EDIT 3: Exchanged frigate and corvette

EDIT 4: Reworked the destroyer. It has a much better tank and is faster now. Had Problems with the Cerberus before, now these problems are history.

HAVE FUN

Posted Jul 16, 2017, 10:36 PM UTC · edited

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