Unique / Legendary Weapons and their Owners List

Discussion

I was making a list of unique / legendary weapons for collection purposes and thought I'd share it with everyone as well.

 

 

Owner(s)WeaponEffect
Swords
Alm / Chrom / Lucina / Marth / Masked MarthFalchionEffective against dragons. At the start of every third turn, unit recovers 10 HP.
AlfonseFólkvangrGrants Atk+5 at start of turn if unit's HP ≤ 50%\
Corrin (M)YatoGrants Spd+4 during combat if unit initiates attack
EirikaSieglindeGrants adjacent allies Atk+3 through their next actions at the start of each turn
EldiganMystletainnAccelerates Special trigger (cooldown count-1)
EliwoodDurandalGrants Atk+4 during combat if unit initiates attack
IkeRagnellEnables counterattack regardless of distance if this unit is attacked
LloydRegal BladeIf foe's HP is 100% when combat starts, unit receives Atk/Spd+2 during combat
LynSol KattiIf wielder initiates attack at HP ≤ 50%, any follow-up occurs immediately
RoyBinding BladeGrants Def/Res+2 when this unit is attacked
RyomaRaijintoEnables counterattack regardless of distance if this unit is attacked
SeliphTyrfingGrants Def+4 in battle if unit's HP ≤ 50%
XanderSiegfriedEnables counterattack regardless of distance if this unit is attacked
ZephielEckesachsInflicts Def-4 on foes within 2 spaces through their next actions at the start of each turn
Red Tomes
CelicaRagnarokIf unit has 100% HP at the start of combat, unit receives Atk/Spd +5. If attacking, unit will receive 5 damage after combat
LeoBrynhildrIf unit initiates attack, restricts foe's next-turn movement to 1 space or less
SanakiCymbelineGrants adjacent allies Atk+4 through their next actions after any combat this unit initiates
Lances
CamusGradivusEnables counterattack regardless of distance if this unit is attacked
EphraimSiegmundGrants adjacent allies Atk+3 through their next actions at the start of each turn
SharenaFensalirInflicts Atk-4 on foes within 2 spaces through their next actions at the start of each turn
Blue Tomes
BrunoValaskjálfEnables unit at ≤ 50% HP to strike first, even when attacked
DeltheaDark AuraGrants adjacent allies who use swords, axes, lances, or dragonstones Atk+6 through their next actions at the start of each turn.
LindeAuraRestores 5 HP to adjacent allies after any combat this unit initiates
Reinhardt / OlwenDire ThunderSpd-5. Attack twice when initiating combat
Axes
AnnaNóatúnUnit may move adjacent to any ally when HP ≤ 40%
HectorArmadsUnit makes a guaranteed follow-up attack when attacked at HP ≥ 80%
Michalis / MinervaHauteclereAccelerates Special trigger (cooldown count-1)
Green Tomes
JuliaNagaEffective against dragons. Grants Def/Res+2 when this unit is attacked
MerricExcaliburEffective against flying units
SonyaDark ExcaliburGrants +10 to damage when special triggers
VeronicaÉlivágarIf unit initiates attack, bonuses on foes within 2 spaces of the target become penalties through their next actions.
Staves
None :(
Bows
JeorgeParthiaEffective against flying units. Grants Res+4 during combat if initiating attack
TakumiFujin YumiEffective against flying units. Unit can pass though foes if own HP ≥ 50%
Daggers
JaffarDeathly DaggerAfter combat, inflicts Def/Res-7 on foe through its next action. If unit initiated combat, 7 damage to foe after battle

Credits to: http://feheroes.gamepedia.com/Weapons

EDIT1: Alphabetized by unit names

EDIT2: Changed "=" on some weapons to "≤"

Posted Jul 21, 2017, 9:30 PM UTC · edited

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