r/Robocraft•
-Rockylars-

CPU to Damage Boost is interesting

Now, giving up armor gives you a direct damage boost, which works better than the CPU to Energy relation did IMO.

Next to this, we'll all have a static amount of energy, so weapon sizes could still work the same but for every CPU level, one being able to fire a lot but doing less damage per shot, while the other gives you more use on accuracy, i've seen a ton of people (including me) pick between Decimator and Erazer as their favorite to use Railgun, one offering less damage per shot but giving more bullets for those who dont hit as accurate.

Overal, its an interesting take in general.. but i still hope there's at least gonna be about 15000 energy for everyone and a limit to the damage booster, so you dont get nearly impossible to hit death cannons.

Whats your opinion on the subject?

Posted Jul 21, 2017, 10:00 PM UTC

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