A suggestion about Hog's E change
Hello everyone
Last week Geoff Goodman posted on forums to inform us about their tests about Hog's E ability change. His suggestion indeed gives good ol' Hog more survavibility but what then ? Orisa has an ability that reduces incoming damage and makes her unstoppable. Why change an ability to work like another hero's ability, especially a hero that has mixture of other hero abilities.
Many people know that Roadhog is a nod to characters like Pudge from DOTA 2 and Stiches from HOTS and they have abilities that deals damage to enemies and heals them. Why can't Roadhog's E has similar effect ? Instead of damage reduction give his E ability an aoe damage. In my opinion this fits more to a one man apocalypse. Also lets him contribute to his team when his hook is not avaliable at the time.
D.va can push enemies with her boosters. Zarya can cover her allies with her bubble with bodyblock. Surviving more will just make him an annoying punchbag that has nothing to threat his enemies since his hook is only a disruptor. After the disapperance of flanking Hog this might make him a hero that plays with his teammates.
What are your opinions about it ? Something needs to be done before Roadhog becomes a hero that nobody wants on their team and causes toxicity before the match even begins.
Posted Jul 31, 2017, 2:47 PM UTC