Advice for letting "power-gamers" feel powerful?
Edit: Thanks a million for the replies. I am so glad that there are not only some strategies here but experience on top. Sorry for not replying individually, all your responses have helped me immensely
If you play a game in a closet with a construct named QWOP, tread lightly!
I have a nice HS-aged kid in the party playing a mystic. After the session last night, I asked him about what sort of aspect of the game he most looked forward to. He said he enjoyed optimizing damage output, even aiming to be capable of 100 dmg as soon as mechanically possible.
I was wondering if anyone knew a way to let this kid feel as cool as his character, be challenged, and not have that mitigate any of the fun or tension.
Is that mutually exclusive? What experiences have you had with these players?
Posted Aug 11, 2017, 12:33 AM UTC · edited
100 dmg is what top lvl characters max out towards (without crazy items) say simple stuff like power word kill, or a fighter doing 2d6, 4x and then action surges, tac on STR bonus and you can hit 100.
But fireball, at 5th lvl maxes out at (8d6)48, higher spells. Sure you can upcast, but getting 100 dmg takes at least 10th lvl i would wager, without crazy magic items. Physical atk is even harder than spells.
Mages are glass cannons, so if all he wants is firepower he can go that route. But gotta lower expectations.
100 possible damage isn't hard at all, honestly, especially if it can be from multiple sources.
Let's take a 3rd level death cleric with 16 wisdom who cast Spiritual Weapon last round, has his channel divinity ready, and a 2nd level spell slot still. Max damage inflict wounds crit? 80 damage. Channel divinity on top of that? 91 damage. Max damage spiritual weapon crit on top? 115 damage.
Are you likely to do that much damage as a level 3 cleric? Oh heck no. But you can definitely pass 100 possible damage very early on.
Any given 5th level cleric is capable of doing 100 damage by 5th level, even without spiritual weapon or Touch of Death, too!
I wasn't considering crits.