Ingrain Frame (Support/Defensive)
Ingrain
(WIP name with stay the same and rough idea but I'm still working abilities, augments and looks)
Male
Health: 400
Armor: 250
Shields: 0
Energy: 200 (for weapons)
Sprint speed: 1.3
Sprint speed (with picked up plant): 1.0
Movement speed debuff with picked up plant: -10%
Passive
Natural Gift
Ingrain doesn't use energy instead an ammo system and cooldowns,
Ingrain and allies gain regen and energy regen when stood near placed: Root Traps, Blood Flowers and Naturalizes Barricade
Ability 1
Blood Flowers
Ammo: 3
Cooldown: 5 seconds
Place a blood flower that is a ranged turret dealing damage equal to your primary weapons damage types
If an enemy gets to close the blood flower consumes them increasing the effect of natural gift for 5 seconds
Vine Lash
Cooldown: 3 seconds
Pull targeted enemy or ally to Ingrain or if aimed at a blood flower or Naturalize Barricade ingrain is instead pulled to it's location
Root Trap
Ammo: 2
Cooldown: 6 seconds
Place a root trap which when activated by an enemy walking on it all nearby enemies are rooted for 3 seconds then slowed for 3 seconds
Naturalize
Ammo: 1
Cooldown: 10 seconds
Place down a semicircluar nature barricade (roughly the same height as a frame length: left wall to right wall inside the cockpit of your ship is roughly the size) on top of the barricade is one large blood flower which shoots a shotgun spread
The ammo system explained:
Once a plant is placed it uses up 1 of its ammo this ammo doesn't regen (activate it's cooldown) until it is destroyed but plants can be picked up and moved with a slight movement speed debuff applied the plants do not return to full health by doing this their health stays the same from when they were picked up.
Posted Aug 14, 2017, 7:06 PM UTC · edited