Combo Spells (concept) for tactical players.
Link:
http://homebrewery.naturalcrit.com/share/B1WQ4_zDHW
Hello!
I'm making some custom spells for a player and wanted your tweaks. I found they didn't enjoy the simple style of their current spells, and feel that drawing them into the game by adding more tactics to spells might be novel. These are meant to be rewarding for combo-ing spells, and thus deal more damage than standard should they work together. The difficult balance is making them functional as individual given this stipulation.
I would appreciate any feedback from balance to formatting. Thank you!
Further notes: The Catalyst Sweep spell is the only spell which triggers the other effects as of now. Thus, the combo damage would only trigger when this goes off. Thus the bonus damage is applied when this spell is cast should the Combo go off. Thus, this is where the damage reduction balancing act takes place. To account for more damage, I also made it a utility spell with some interesting tactical uses outside of the combo.
If anyone was curious, this was loosely based on Syndra from LOL
Posted Aug 14, 2017, 7:44 PM UTC