r/deeeepio•
Temmie256

[SUGGESTION] part two of my animal and biome list

Suggestion

Some new deeeep animals.

Vampire squid tier 7

Speed: 110

Health: 600

Damage: 200

Armor: 0

Armor penetration: 0

Boosts: 2

Oxygen time: 30

Temperature: 0

Pressure: 60

Salinity time: 10

Ability: When you boost you shoot ink like an octopus. If you hit someone when you boost you raise your webbed tentacles to create a spiky shield around you for a limited time. If anybody touches you in this state they will take 20 damage with no recoil.

Goblin Shark tier 10

Speed: 110

Health: 700

Damage: 200

Armor: 0

Armor penetration: 30

Boosts: 3

Oxygen time: 40

Temperature time: 20

Pressure time: 120 (Cuz giant squids)

Salinity time: 10

Ability: when you click you dash forward like a normal shark, but with the mobility of a pirahna. If you get close enough to your prey, a biting animation similar to crocodile shoots out of your mouth,damaging prey.

Wolffish A.I.

Speed: 80

Health: 200

Damage: 200

Armor: 0

Armor penetration: 0

Boosts: 0

Oxygen time: 3

Temperature time: 0

Pressure time:0

Salinity time: 0

These A.I. protect a nest of tasty eggs. The eggs will surely make you gain quite a lot of exp. But the fish will not give up their eggs without a fight. There are 3 fish doing no recoil damage to you when you enter their nest.

The deep should be expanded with caves connecting all biomes with breathing holes and fitted caves so that animals from different biomes can travel in the network of tunnels.

Coral reef biome could connect all the little platforms in the middle of the deep and ocean together with big holes at the ends so that deep animals and ocean animals could go in the deep and shallows. In the coral reef there would be hiding spaces for animals up to tier 7 as a replacement for the shipwreck but better because now you don't have to go all the way up to the hole. Every now and then an eel will spawn and protect his home. He goes away after a while. Thank you for your time

Posted Aug 17, 2017, 7:35 PM UTC

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