Miracle...?
MIRACLE —
School evocation
Casting Time 1 standard action
Range see text
Area, Effect, or Targets see text
Duration see text
Saving Throw see text; Spell Resistance yes
When you cast miracle, you state what you would like to have happen and request that the power to which you are connected intercede. A request that is out of line with the power’s nature is refused. A miracle can do any of the following things.
D Duplicate any mystic spell of 6th level or lower.
D Duplicate any other spell of 5th level or lower.
D Undo the harmful effects of certain spells, such as feeblemind.
D Produce any effect whose power level is in line with the above effects.
At the GM’s discretion, you may try to use a miracle to produce greater effects than these, but doing so may be dangerous or the spell may have only a partial effect.
A duplicated spell allows saving throws and spell resistance as normal, but the save DCs are the same as for a 7th-level spell. For the purpose of other effects that depend on spell level, miracle counts as a 9th-level spell.
Color me surprised /s, but why does it mention 7th and 9th level spells as a reference for power/DCs/saves if those spell levels don't exist (yet?).
This is another unfortunate show of poor editing and proofreading, but let's just humor the CRB - how will you GMs rule this little tidbit? (I'm asking genuinely, coming from a GM standpoint myself).
Posted Aug 17, 2017, 8:16 PM UTC