Why do the devs refuse to address these four things
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Zombie desync issues are ruining the game even more so than the raiding. They reach way to far and sometimes can hit you 3 times before a hit registers against them.
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Why did you go live with only wood? If you had to because of timeline why not make the wood as strong as say stone walls to make raiding tougher and then lower it once stone was available?
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Why would you go live with only 1/4 of the map when no one was complaining about the Live servers except for the unraidable base situation? Many of us were praising you for taking it slow in test but then you went live with the same bugs we were all reporting!! WHY??
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When will the next tier be on test? When will the next 1/4 of the map be on test? As your customers and your testers and your investors we diserve a little bit of information.
EDIT: By address I mean answer as to why these things happened or are still happenign when they were reported in test.
Posted Aug 17, 2017, 8:26 PM UTC