r/2007scape•
abdulcool1

Question about Konduit's Stat Drain Counter

So an ordinary boost lasts 1 minute per level. Konduit calculates that fine but once I start using preserve, the counter doesn't adjust itself for the extended %50 longer last for boosts. As a result, stat changes don't occur once the counter hits zero.

It's a small inconvenience but I was wondering if there's a fix to it. Or is this a problem just with my client?

Thanks in advance guys!

Posted Aug 25, 2017, 12:07 PM UTC

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