PIDs causing multiplayer desync?
Is there anyway to currently fix this? my submarine uses PIDs to keep roll and pitch in control but it seems to cause huge desync on my server.
Posted Aug 25, 2017, 1:01 PM UTC
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Is there anyway to currently fix this? my submarine uses PIDs to keep roll and pitch in control but it seems to cause huge desync on my server.
Posted Aug 25, 2017, 1:01 PM UTC