New PTR Patch Changes (Mercy,Junkrat,Genji)
- Mercy- Res no longer resets after ulting,instead it now doubles Resurrection’s range, the cooldown stays at 30 seconds., the momentum from guardian angel is removed, EXAMPLE (Thanks to DarkVorteX)
Junkrat- Tire is slower.[DEBUNKED] (https://www.reddit.com/r/Overwatch/comments/74gyhr/riptire_speed_didnt_change_on_ptr/). (Thanks to Disco-Master!)- Genji- You seem to starts slashing faster.EXAMPLE (Thanks to CypherLinkage) If Genji is stunned while winding up Dragonblade it still continues on rather than being completely wasted. It still immediately goes down to 0% ult charge upon pressing Q, just like every other ult in the game after the last patch.
Genji being able to swing while he is pulling out his sword is a bug, though stuns not canceling his ult is an intended change. We did a consistency pass on a number of ults and in some cases changed some outliers so they work like other similar ults. For example, it has always been the case that if you stunned Soldier: 76, Winston, or Bastion right after they ult (while they are animating), it does not cancel their ult. This change makes Genji's ult work like other 'transformation' ults in this regard now.
Apparently same thing with Lucio's and Soldier's ult.
- D.va - Your mech no longer just drops when using the new "hold to boost" option
- Sombra: EMP now affects training bots
- Lucio - Now he doesnt get the additional speed boost when jumping off walls wtf blizzard
These are all based on observations, I will update as I find more changes.
P.S. So I lived to be used as a source for an Overwatch Youtube News channel.... I guess I made it in life ?
Posted Oct 4, 2017, 10:25 PM UTC · edited