Counter-intuitive Spell/feature/feat Interactions?
What are some less-than-obvious, counter-intuitive spell/feature/feat interactions you are aware of?
For example: Triton Way of the Four Elements monks can cast Wall of Water and turn it into mobile ice with the Four Elements monks discipline, Shape the Flowing River.
Bear barbarian/cleric(or oath of the crown paladin) multiclasses can cast Warding Bond on a creature, then rage, taking only half the damage transferred to them by Warding Bond (except psychic).
Anything to add to these ideaa? Always looking for new ways to make the counter-intuitive viable and useful.
Posted Oct 28, 2017, 8:03 AM UTC
41197