So, I died within 0.5 turns in the recent event ...

JPN Gameplay

... with over 300k HP, a rainbow Syn Shenron blocking most hits and Omega Shenron out there to further reduce the damage taken.

And that, ladies and gentlemen, is why you can't just buff an opponent's HP and damage to ridiculous extends to make an event 'challenging'. If I can't survive a single turn (or at least receive 50%+ of your maximum health as damage, which happened even on extreme STR with goddamn Omega Shenron on the turn) without using items to reduce damage, how do you expect anyone at this point to make it through 4 battles with 8 items and the possibility of getting f*cked hard by RNG?

Posted Oct 28, 2017, 8:26 AM UTC

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