[Suggestion] Change structure decay to match server life-cycle
What about implementing a command / server setting that allows structure decay to be customised per server. E.g. Server I play on Rustralasia [MAIN] is WEEKLY. If buildings were on a 4x decay rate (as default is "monthly", mine is "weekly") it would force either repairs, or more raiding of decayed buildings. Plus it would increase cost of repairs for large bases?
Posted Nov 8, 2017, 4:34 AM UTC
Huh
Did the exact same face irl, surprised this hasn't got more upvotes.
Thanks (: