[Suggestion] Change structure decay to match server life-cycle

Suggestion

What about implementing a command / server setting that allows structure decay to be customised per server. E.g. Server I play on Rustralasia [MAIN] is WEEKLY. If buildings were on a 4x decay rate (as default is "monthly", mine is "weekly") it would force either repairs, or more raiding of decayed buildings. Plus it would increase cost of repairs for large bases?

Posted Nov 8, 2017, 4:34 AM UTC

75
olympiakospk•
3
Tagadapwet•

Did the exact same face irl, surprised this hasn't got more upvotes.

3
IGN_TransparentOP•

Thanks (:

1
semi_rusty•

Community server owners can already do this and chose not to, as most people with 1-2 week wipe cycles dont want any decay.

1
xSergis•

so you want a stone foundation to start decaying in 18/4 = 4 and a half hours? and be completely gone in (18+48)/4 = 16 and a half hours? so that playing once a day is not enough to even maintain a stone base?

what it would force is people outta server real quick

1