Ballistica Prime is so bad that it hurts my feelings (and my brain)

Fluff

I didn't really read up on it before finally grinding it out, so I was actually shocked by how unbelievably terrible the Ballistica Prime is. And not because of it's stats, it's stats are quite good...on paper.

There is someone working at DE that gave the 'OK' to this weapon's passive effect. Whoever that someone is needs to apologize to everyone on the planet, even the Chai Bois in Afghanistan, for thinking it was a good idea to have an innately silent weapon that IMMEDIATELY ALERTS EVERYTHING IN THE ROOM WHEN YOU KILL SOMETHING WITH THE CHARGED SHOT. HOW DID YOU THINK THIS WAS A GOOD IDEA?! Why even bother making it silent in the first place?

The ammo economy is also quite poor, seeing as it uses 4 rounds regardless of being charged or non-charged, with charged simply being a damage buff. There was no reason at all to change from the Rakta/Ballistica mechanic of uncharged burst and highly buffed single charged shot.

The Ballistica Prime could have been, should have been, the silent secondary that could actually kill things and NOT break your stealth multiplier every few seconds, but I guess that's just too crazy a concept for DE. DON'T WORRY DE, I'LL DO WHAT YOU SEEM TO WANT AND PUT A SUPPRESS ON THE PANDERO AND JUST USE THAT GUN FOR EVERYTHING.

Posted Nov 30, 2017, 3:21 AM UTC

020
-Zr-ScrollReality is a small fragile bubble - Hammertime?!•

Well it simply sounds like the weapon just isn't for you then.

It is a great weapon that can shred through sorties easily.

Sure the passive breaks stealth-multiplier, but as you said: There is two other Ballisticas already. Why should the third one be exactly the same mechanically? I love it that it has some actual differences for different type of gameplay. I don't want every weapon variant be the exact same with slight stat changes to them.

You stealth with the normal shots and if shits gets real and hell breaks lose you can still control the battlefield with the charged shot Ghosts. Which is pretty neat mechanic tbh.

You are getting really mad for literally no issue. The weapon clearly isn't for you and your playstyle and it should not be forced to fit that playstyle.

Let's let it be it's own unique thing - because frankly that's what is so great about this game.

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1
PowerofPrivacyOPWill shoot the shit out of you.•

People really will white knight for anything.

-40
AstarionFashion Forward•

Yeah, he's white knighting. You're complaining about a good gun because it isn't exactly what you want.

16
idontseecolors•

You're complaining about a good gun because it isn't exactly what you want.

this is most of the sub whenever they add or change anything

1
PowerofPrivacyOPWill shoot the shit out of you.•

It's a silent gun that immediately announces it's presence. You go ahead and try and defend that in a way that doesn't make you sound retarded.

-26
CausticFlamingo•

You can shoot it without full charge on some lower level enemies or create a diversion once stealth mechanics are implemented properly.

5
-Zr-ScrollReality is a small fragile bubble - Hammertime?!•

People really get overly emotional and ragefesting about menial things that they could easily just give a constructive and civil feedback about (instead of uncalled for Dev bashing) - or - accept the fact that not everything is designed/dedicated for you alone and move on.

7
PowerofPrivacyOPWill shoot the shit out of you.•

accept the fact that not everything is designed/dedicated for you alone and move on.

it's not wanting things to be designed 'for me alone' to want them to be internally motherfucking consistent. You know, like having silent weapons not immediately do something that defeats the purpose of using a silent weapon in the first place.

-4
-Zr-ScrollReality is a small fragile bubble - Hammertime?!•

If the issue is with the fact that "I didn't know about the gimmick of this weapon and it fucked/confused me" then you should go on and give feedback that leads us having more information about mechanics ingame.

I agree that it would be great if the arsenal weapon descriptions/stats would show us those secondary functions/gimmicks so we could better understand what the items do. On the other hand it is a design choice which drives us to test things first and get confortable with the item. Only after we fully realize the potential of the item with mods and synergies with other stuff and only then we jump into the depths of gameplay with it.

This design choice makes us players think, tinker and discover more, which is a good thing rather than numbingly use everything the same.

5
Lafessor•

What a toxic A-hole haha

2
mrzero787•

dam son that karma for calling it how it is.

1
Schadenfreude11Working as intended.•

All the Ballistica Prime had to do to be top-tier was be the Rakta Ballistica, but without the Blight effect and maybe with a better crit multiplier. Any other buffs would have just been icing on the cake. Instead we got a weird silent shotgun that can't be used for stealth.

8
DuodecimusThe road to one thousand zaws•

Charged shots steal souls though. That has to count for something.

2
Snowhead23When Everything Changes, Nothing Changes•

This is Hydroid Prime. He’s got my back. He can take you all out with one Ballistica shot, just like mowing the lawn. I would advise not being killed by him. His Ballistica traps the souls of his enemies.

4
halofury36Banishment is better than exile•

charged shots insta-kill turrets on the plains and make them ghost turrets... :P

1
FoxKnight06•

I use a supressed mara detron.

1
xSPYXExJust a sandy boy looking for some fun in the sun•

I found it to be a ton of fun when grinding for Harrow, you can pop a few Infested with it and have them fight each other to give you a bit of breathing room.

1
Delilah_the_PKJeanne Alter, Queen of Dragons•

ballistica prime is pretty much only good against the corpus. i build mine exclusively for gas and a hybrid build after that. it's amazing at killing them....but any other faction? not really no.

-2