About Solak and his difficulty

How will the difficulty of Solak be chosen, will it just be a flat difficulty like AOD or will Solak have an enrage system like Telos that combines the enrage from multiple players like at Araxxor?

I would love to see enrage for Solak, this would motivate lower levels to try the boss, and give the pro’s a real challenge like at Telos, i hope there is a way to also make the enrage uncapped if implemented, to see the real maximum.

Posted Dec 21, 2017, 3:11 PM UTC

1221
Zechi•

They should stop with the enrage system. If it's challenging enough then they wouldn't have to lock people behind increasing damage.

22
Mini_Hobo•

Not really a fan of enrage mechanics myself. Araxxor enrage basically amounts to getting hit more which is just lazy, contrived and punishing for those who like to boss a lot. Telos at least unlocks more mechanics and better loot but really the diversity should be there from the get-go.

I'd also much rather the focus was on the boss being fun and profitable (respecting balance) than difficult. I think aod is a great balance but still has some stupid mechanics that result in unfair deaths.

I also don't think enrage mechanics encourage lower levels. People mostly seem to struggle with getting their first kill at something, following that they can just gradually improve. Maybe it'd be different if it was very difficult - imagine trying to get a 1k enrage telos kill without being able to do 0-999 first.

Honestly, regardless of how difficult a boss is, invariably it is practised to death and methods are eventually found that make it far more trivial. Everything from minion luring so you can mech chin at aod; to timing detonate, wild magic at telos tendril attacks. Often, entire mechanics can be completely negated as a result (aod bomb skip, twin furies bomb skip, rax p1 minion skip). Gear also gets significantly better (invention, t92, t99 prayers etc). This is the core reason I think difficulty should take a back-seat to fun: because it always fades.

18
[deleted]•

[deleted]

11
-Turmoil-OP•

Exactly :p

1
CoolBananas69•

An in-kill enrage mechanic like rax has would be fun. Like if you don't do something right or whatever enrage goes up a bit increasing damage. Has no impact on subsequent kills. Kind of like at raids but it's a universal feature.

1
-Turmoil-OP•

Surely a fun boss should always take priority over difficulty, and god i hope this boss is going to be a lot of fun, i’d just like to see enrage being an option, so not forcing it that might increase the droprate slightly but should keep the boss entertaining for powercreep.

But yes, i totally agree on your part and they should definitely prioritize on it being a fun fight. :)

1
PepehEnriched, JoaT•

So piss easy bosses should just give away BiS gear?

-18
arandeep•

That’s nowhere near what he said lmao

11
-Turmoil-OP•

Is Telos 0% ‘piss easy’? Sure, does 0% ‘just give away BiS gear? No. More enrage would then mean unlocking the chance at rares, and increase its drop rate.

1
Mage_Girl_91_☃•

hopefully it's mechanically challenging and not enrage scaling "challenging"

10
KakamileRSN: Kakamile | Trimmed Tuskabreaker•

Up to 7 man with a special duo mode

7
Tykethxrbxrnrsn: xTyke•

Solak is a team boss for duo's or 7man so essentially you'd have to keep "enrage" with everyone in your team or miss out.

4
FutureMcGuivesMcGuives | Hardcore Ironman•

Iirc they said they want the boss to have a "rage" system, where the boss phases through the fight based on situations like DPS or other mechanics, so the boss gets harder throughout the fight whether your team is doing well or not doing well. That is my understanding based on what Mod Ramen explained at RuneFest.

6
Tykethxrbxrnrsn: xTyke•

Yeah that would be a rage mechanic not a rage scaling fight. By OPs choice in words it looks like he means a rage scale.

5
-Turmoil-OP•

Tbh that would be very interesting aswell.

1
Teamemb99•

fuck enrage, hes gona be hardest boss ingame on release

3
mikerichhRSN: Mikerich94•

Not sure about enrage but the mods said it would be the hardest boss and date and they expect thousands to die trying to kill it

2
GamerSylv•

Rev up those OHKOs

4
Freljords_Heart•

Oh no...

1
mikerichhRSN: Mikerich94•

I'm excited - a new, hard boss to master the mechanics of. They confirmed one special will be to kill everyone on the team if there isn't enough DPS. >:)

3
peppy_tails•

I am a fan of enrage when it affects mechanics, maybe minion spawn nunbers, extra special attacks, and entire new phases like at telos. I am not a fan of enrage with damage, bleed damage and accuracy increases only. I will admit however that rax enrage was super refreshing and awesome to debate over when it first came out. Nothing like it existed yet and it was super exciting. As a type of enrage it has its place.

2
phantomcut3•

Lore wise is solak more powerful the telos (4K) enrage.

1