r/CookieClicker•
Chevron

My FrozenCookies fork

Tools/Add-Ons

Hey, so I started messing around with my own fork of Lordshinjo's FrozenCookies fork (last updated in August), and thought I'd share it here in case other people are interested in any of the features I added. I can't promise it's stable in all situations, especially as I haven't case tested it at all under the different conditions you meet earlier in the game. If anyone tries it and runs into issues, let me know.

Bookmarklet text:

javascript:( function () { Game.LoadMod('https://rawgit.com/Chevron42/FrozenCookies/master/frozen_cookies.js'); }() );

Some of those features are:

Automatic Sugar Lump Harvesting when ripe (actually taken from another github user's fork), and automatic rigidel swapping. Rigidel swap will, if he's unequipped and you have at least 2 swaps, put Rigidel in the diamond slot when 1 hour from ripeness, sell cursors to activate his effect, harvest the lump then swap him back out. If he's already equipped it just takes care of selling the cursors at the right time depending where you have him slotted.

Automatic Spellcasting when your mana is full, with options of Conjure Baked Goods/Force the Hand of Fate (and secondary option to wait to cast these two until you have a certain net Frenzy multiplier), Spontaneous Edifice (sets a new floor on your cookie bank to keep active, and autosells 400th Chancemaker), or Haggler's Charm (fastest spell, for 999 spell achievement)

AutoGodzamok tweaks including "Sane" mode (won't sell any more cursors until your current buff ends), and "REALLY INSANE" mode (buys back all your cursors the instant it sells them, and sells them again as soon as the code loops back around; basically how autogodz works now but with much faster restocking of cursors)

A couple small miscellaneous things I've forgotten about that were just small things I thought were odd or inefficient.

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Things I wanted to do but haven't figured out/tried yet:

-Enable auto-cycling through Easter. For some reason FrozenCookies won't ever do this on its own and I haven't looked into why/how to add it yet

-Let achievements show up. FrozenCookies replaces the game's "win" function with it's own version for some non obvious reason, which seems to prevent any achievement popups from appearing. The code was opaque enough that I couldn't figure out how to change this at first glance, and getting rid of the custom "win" function altogether made a bunch of weird achievement spam appear.

Posted Jan 6, 2018, 2:32 AM UTC

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