JP - 2-Headed Dragon (Trial of the Reborn - Ultimate) Info/Strategy

JP Megathread

######JP Version OnlyGlobal Players. Please be respectful.

######Trial of the Reborn - Ultimate: 2-Headed Dragon

##Overview

Clear Reward:

グランドヘルム・改 (Grand Helm+): +65 DEF & +100% Sleep/Silence/Confuse Resists & Gain: 超重装 (+30% DEF & +10% HP w/ Heavy Armor)

Missions:

  • Use 6+ Attacks the Enemy is Weak to: 10% Trust Moogle
  • Use Esper 3+ Times: x1 Rare Summon Ticket
  • Finish w/Magic: 竜種の血 [Dragon's Blood]: [Ability] +30% Fire/Ice/Thunder Resists

##Clear Videos

#Details

##Monster Info

###2-Headed Dragon

  • Name: 2ヘッドドラゴン (2-Headed Dragon)
  • Race: Dragon
  • Level: 99

###Stats

HPMPATKMAGDEFSPR
130,000,000100,000670530105105

Elemental Resists: All Elements +300%.
Ailment Resists: Immune.
Break Resists: Immune.

##Skillset & AI

AI: Link

NameEffectDmg Type
かみつくST 400% DmgPhysical
2ヘッドラッシュST 350% Dmg & Inflict 2 Random Ailments (30%)Physical
デスペルバイトST 250% Dmg & DispelPhysical
双頭竜の進撃AoE 500% DmgPhysical
ダブルブレイクブレス・雷闇AoE 330% Thunder/Dark Dmg & ATK/DEF -30% (3 Turns) & Thunder/Dark Resist -60% (3 Turns)Magic
ダブルブレイクブレス・氷光AoE 330% Ice/Light Dmg & MAG/SPR -30% (3 Turns) & Ice/Light Resist -60% (3 Turns)Magic
ためこむSelf: ATK/MAG +30% (2 Turns)--
大きくときはなつAoE 450% Thunder/Dark/Ice/Light Dmg & Inflict 3 Random Ailments (50%)Magic
すべてときはなつAoE 600% Thunder/Dark/Ice/Light Dmg & Inflict 5 Random Ailments (100%)Magic
飲み込むST Death (100%)Magic
ドラゴンボイスAoE All Stats -70% (999 Turns)--
ドラゴンシャウトAoE All Stats -140% (999 Turns) & All Element Resist -150% (1 Turn) & Stop (100%, 3 Turn)--
鱗がヒビ割れた!Self: All Element Resists -330% (1 Turn)--
鱗がさらにヒビ割れた!Self: All Element Resists -360% (1 Turn)--
鱗が崩れ落ちた!Self: All Element Resists -390% (1 Turn)--

##Strategy

For the 2-Headed Dragon, the best defensive setup is probably a magic cover tank with the appropriate elemental resistances and a provoke tank. That being said, it's more than manageable with just a physical tank if you can raise your party's elemental resistances a little bit. You also don't need to worry about breaking the 2-Headed Dragon as it's immune to them. Since the boss uses a number of attacks that can cause any status ailment, you will want to make sure your party is immune to as many as possible. As for Stop, there are a number of ways to deal with it but the most readily available is from 3★ Lakshmi.

The entire fight revolves around one mechanic: hitting the boss with non-elemental Esper damage (I did not test whether or not this has to be from an Esper itself, or if damage from a summoner's Esper skills will also work). Normally, 2-Headed Dragon has 300% resistance to all elements, which is a problem for one of the missions. It will also counter-attack you should you hit it with magic damage or abilities; LBs, Espers, and normal attacks will not trigger the counter. Because of this, the flow of the fight becomes: fill Esper gauge → use Esper → attack boss.

When you hit the boss with an Esper, a number of things happen. First, on the turn you hit the 2-Headed Dragon with the Esper and on the following turn, it will not counter-attack you. Second, on the turn after you hit it with an Esper, it will debuff itself lowering all of it's elemental resistances, and it won't perform any other actions that turn. It should be noted that if the 2-Headed Dragon is preparing for an attack and you hit it with an Esper, this won't outright cancel the attack; instead, it will use that attack after the turn in which it debuffed itself. With this in mind, it is possible to "stun-lock" the boss provided you are able to consistently refill the Esper gauge.

One last thing to point out that may catch people off guard is the move デスペルバイト. Once every 3 turns the 2-Headed Dragon will use both デスペルバイト and ためこむ. Of course, you want to dispel the bosses buffs when he does this but don't forget to rebuff whoever is dispelled on your side, especially if it's the tank.

Posted Feb 1, 2018, 5:25 AM UTC · edited

2456
Okabe666Hey mister, I am mad scientist. It's so COOOOL! Sonovabitch.•

https://youtu.be/TXKOWV5zQ-w

Hey u/Rozaliin once again thanks for doing the threads, got my clear here.

Team:

6★ Mistair

7★ Hyou

6★ Eiko

7★ Ignis

7★ Basch

7★ Friend Hyou

Basic strategy was use Eiko for debuff removal, then just healing and esper fill each turn and LB when it was up.

Basch geared as physical tank with counter accessories / materia. On Bahamut to deal Esper damage when needed.

Mistair just spammed Clear Veil / LB.

Ignis was equipped with Giant Materia for turn 1, then used his own skills to buff stats and ele resistance, while restoring HP/MP.

Both Hyou using Thunder weapons (no dragon killer used).

9
RozaliinOPJP | Rozalin•

Added.

2
hokagez•

the Dragon Set is really exist

  • Dragon Helm
  • Dragon Main
  • Dragon Shield
  • Dragon Blood

Total 110% Fire/Ice/Thunder

6
UCIREVELATIONYuna, Citra, Kid Lydia, Eiko 7 starred. Summoner Meta?•

So you mean my team of four Summoners and CG Nichol might be useful? Or am I reading the "stun-lock" thing wrong?

EDIT: Well, it didn't work quite like I thought, but it was arguably the easiest of the ultimate reborn bosses. Fight still took around 50 turns, but there was never really any chance of losing.

2
wonderluo1222Nice doge•

How did you make it work? I'm thinking about doing the same thing, and it would be great if someone who have done it can provide some advice. Thanks!

1
UCIREVELATIONYuna, Citra, Kid Lydia, Eiko 7 starred. Summoner Meta?•

It honestly is really similar to what everyone else is doing. I had Basch as a physical cover tank and cast his cover turn 1 (he was 7 star but only 101 without his tmr, so 6 star would work), CG Nichol would buff, Eiko and Yuna would fill the summon gauge, Citra summoned Bahamut, and a friend Sakura cast the ailment resist. Turn 2 Basch would guard, Nichol cast his two resist skills, Yuna cast Barthundaga, and Sakura would use her Thundaja ability. Citra used her magic mitigation and Eiko would give Basch a barrier. That was the whole rotation. For finishing with magic, Citra has Ultima, Nichol has plenty of magic to choose from. Took around 50 turns, but got all the achievements in a relatively painless way.

1
Axtuna•

FYI, do not equip RoL or Arngrim's TMR as the counters are considered as abilities used and the boss will counter hard

2
LongHairedSkinnyDude~☆ Surprise 7★! ☆~•

This should probably mean no using Gabranth, either, then, since during the release of Intangir Ultimate, Gabranth's Counters would set off Intangir's Counters.

1
Okabe666Hey mister, I am mad scientist. It's so COOOOL! Sonovabitch.•

Yeah Gabranth is a death sentence. Sad..

2
Doppleflooner•

Oh gdi, there goes my one 7* tank option.

2
betlehem_stDougie in GL, Mr.C in JP•

My Wilhelm countered every turn and never died!

1
Vamperica•

Counters are split into categories. If it pops up with an Ability Name when you counter...those are what trigger.

2
Omegaforce1803WTB STMR Moogles for Bahamut's Tear•

That explain why i got wiped once, thanks for the heads up, i guess i can't use full dodge build lol

1
Vamperica•

If you fill the summon gauge and summon on turn 1 and keep it every other turn, you should never have to worry triggering it. So you can use all the RoL and Gabranth's you want

1
goldxphoenix•

So basically normal attack —> fill esper gauge/LB gauge —> use esper/LB —> repeat

For defense and support: magic tank + phys tank —> stop resistance buff —> elemental + stat buffs —> repeat

So then

Hyoh Ayaka Awakened Rain WoL CG Nichol Friend Hyoh

Would be fine as long as there’s no elemental weapons and as long as rain is equpped decently?

2
Axtuna•

Elemental Weapon is fine as he imperils himself once you hit him with Esper.

Magic tank is not needed as the Elemental buffs and Stat buffs will be more than enough to manage the damage.

3
goldxphoenix•

Ahh so thats why its Esper first then Hyoh LB. is there a better unit then imstead of awakened rain? I’d go with that team listed just to have Rain as insurance. Maybe Fina as a second healer so I can maintain stop resistance at all time?

1
Axtuna•

Any decently geared physical cover tank will do, as long as he can survive the hits after buffing.

Rain can be replaced with Mistair as his job is just to do Stop resist and Mistair LB can help with mitigation.

If you have a summoner it would be ideal to use it or else counting on Esper orbs to drop is going to be a nightmare.

1
goldxphoenix•

I have a summoner, its the healer one idk what she’s called tho. But she’s only at 6 star right now

0
ShaunleewenjieTell me Why break trust, why turn the past to dust?•

https://cdn.discordapp.com/attachments/405876000325369863/408519862617505802/image.png

Cheesed with infinite AOE reraise and infinite esper summon

Rip dragon

2
rsuzukiSomewhat obsessed•

u/Rozaliin

hitting the boss with non-elemental Esper damage

I don't think it needs to be non-elemental. I've used Shiva once (the unit with Bahamut was down on that turn) and it worked just fine, although causing zero damage to the boss. The AI has no mention of elemental damage either.

Also, it may be worth noting that the strength of the self-imperils after the esper are cyclic:

  1. 390% - 鱗が崩れ落ちた!
  2. 360% - 鱗がさらにヒビ割れた!
  3. 330% - 鱗がヒビ割れた!
  4. Repeat

One last thing: don't bother summoning an esper two turns in a row. The boss won't stun after the second esper - rather, it'll recover like it never happened and attack you as usual.

My team was:

  • Mystea: Clear Veil, LB, カラミティボーダー (the elemental resistance materia from the Iron giant).
  • Basch (level 101): physical cover.
  • Kid Rydia (level 105): CD skill + Tradition to fill esper gauge
  • Ayaka: barrier skills + healing
  • 2 Hyous with fire weapons.

Pretty tame trial if you can fill the esper gauge every 2-3 turns, which was done by Rydia in my attempt. Mystea was a good option to cover all statuses, including Stop.

2
truong2193Fuck Gumi•

i miss ozack

2
_Barook_•

What happened to him? It seems that he quit with the 7* announcement.

1
Jolteon-[JP] 819,298,551•

Animal Crossing happened to him.

3
truong2193Fuck Gumi•

think so

0
MeyrimeYoutuber - 285,346,143•

I did it the cheesy way personally. Sure it's not the most glorious way to do it but it works for now so... And There was already normal clears so I thought it would add nicely. You mind adding it?

2
MeyrimeYoutuber - 285,346,143•

Here it is u/Rozaliin. : https://www.youtube.com/watch?v=pNnYSWepaqw

The team is pretty simple :

  • Queen : Equipped with Hidden Cloth only, she'll just cycle between her CD skill (Esper) and Hide.
  • Sedona : Cheese mode, she just need Phoenix to work.
  • Nichol : No use for defense so the offensive buffs are here when the remaining team dies. Also here for magic finish.
  • Lasswell/Reagan/Friend Hyou : All equipped with Fire weapons to make the chain better. They just chains, dies, goes back and chain again.

In short, the whole point is to use Queen for max esper gauge, summoning with Sedona, having everyone else on the offensive. The turn following, Queen and Sedona hide, the remaining team still on the offensive. The whole video I made "should be" detailed enough. Full guide and all missions completed.

3
djcostondjcoston•

Best strategy ever hahaha
Thanks!

1
hastrer1150 atk YUN (417 912 269)•

Well, Clear with all missions.

My team+ Hyou friend with Excal. That was my second try, first try i did with a second Citra instead Ayaka, didn't gone well after boss buff himself.

Three most important things for this fight:

  • 1- Elemental Resist, you should aim to have at least 30~50% Resist in Thunder/Dark/Ice/Light BEFORE buffs, and 100%+ after buffs, Nich is perfect for this job, he can raise your ice/Light/Dark resist by 70% and any unit with 3* Carbuncle for the Barthundaga and you are good.

If you played the last VP raid, there is a ring that you can craft that gives you 30% dark resist and you can craft multiples.

  • 2- Ailments AND stop resist , Mistair have "Clear Veil" that makes you immune to Ailments and Stop. Mine did nothing besides autos or Clear Veil.

  • 3- A summoner, or any unit that have "Fill X Summon Gauge" skills, summon the esper every 2~3 turns. If your Summoner can fill BOTH summoner and healer roles it will be the best.

Eiko is the best option, she can heal your team and fill esper bar on same skill with Crypto Performance and she can dispel your stats debuff without removing buffs. Yuna and Dagger also are nice as they have really good Elements resist skills.

I don't recommend Citra, she can't do what Eiko/Yuna/Dagger do, her only heal does damage to the boss and she doesn't have any revive, using her means you are going to need a unit to do the healer job.

The "real" tense moment in this fight was before my first summon, after that the fight got his flow and everything went fine.

2
hastrer1150 atk YUN (417 912 269)•

also, forgive me for all typos, english is not my main language.

1
twillitfossilAileen took all my moogles•

Is this new helm good in the STMR meta? from what I saw, Gabranths STMR was really good for tanks, I know that not everybody can have 4 of a specific unit, but I still wonder if this is going to be BiS like the original was for such a long time

1
RozaliinOPJP | Rozalin•

Depends. For those who don't have access to better STM helms such as Gabranth's, Grand Helm+ will more often than not be the best option for physical tanks. But as with almost everything in this game, there may be exceptions.

6
Axtuna•

Cleared with nearly identical team as u/Okabe666, replacing 7* Basch with 7* Gladio.

Having LB boost gear on Eiko will speed things up as her LB can cleanse the stat debuff and fill up almost the whole Esper Gauge.

Once the first rotation of Esper > Hyou chains are done, its a cake walk as Mystair and Ignis keep up the buffs while Eiko use LB every turn.

1
hastrer1150 atk YUN (417 912 269)•

Well, gonna Try: 2x Citra, Mistair, Duke Leon, CG Fina and Friend Nich.

I can already see this fight taking A LONG time with this setup, but should be funny.

I just hope that Fina, Citra and Leon Counters don't make the boss counter too... that would not be funny, nope nope.

1
Axtuna•

You'll need a physical cover tank to survive the hits though. Maybe a decently geared WoL?

Leon and Fina's counter will definitely trigger the boss counter. It'd be wise not to bring them

2
hastrer1150 atk YUN (417 912 269)•

yeah, Gonna try WoL+Ayaka instead, thanks for heads up.

1
_Barook_•

Do dodge tanks work for this fight? I'm thinking about using Earth Veritas with 100% dodge since he has a good counter rate and and can buff break resist.

1
Okabe666Hey mister, I am mad scientist. It's so COOOOL! Sonovabitch.•

Holy counter from RoL will enrage him.

2
Omegaforce1803WTB STMR Moogles for Bahamut's Tear•

Its pretty Easy to Stunlock the boss with a 7* Eiko, her MP Heal Skill refills 5-6 ES, if you use it 2 times you have your gauge full, just be sure to have someone else to cast the NE Esper and you can probably stunlock the boss all the time (beware the turn after he debuffs himself tho, he will still do some attacks that can kill your units)

1
Omegaforce1803WTB STMR Moogles for Bahamut's Tear•

Cleared it, took me 29 turns with TT Slow and safe play

Team used:

Eiko(7s): MP Battery + Esper Gauge refilling

Nichol (6s): Buffer and Odin Summoner

Marie (7s): Elemental Resist Buffer + Status Resist

Mercenary Ramza (7s): AoE Physical Cover with Dodge Build

TT (7s): DPS with Fire Chaining Skill

FriendTT(7s): same as mine

the fight took me so long because ramza decided to not cover a few times and some of my units got killed

Eiko is a blessing since she can remove the Debuffs and also fill the Esper gauge in 2 turns, making the stunlock very easy to do

TT was using Fire chaining skill and CD Skill whenever it was up, Quadcast was doing aprox 20-25% depending on the elemental resist phase

although i admit this fight would been way easier with 2x Hyous, Terra multiple element skills and Full Life was super useful whenever someone of my team gets killed and filling the 1st condition

1
StarkaiserYuna, the best summoner•

Please put them in JP meta thread.

1
betlehem_stDougie in GL, Mr.C in JP•

Never thought Eiko could be so useful, she made the fight too easy.

1
hastrer1150 atk YUN (417 912 269)•

Does anyone have 7* Citra with SPR gear to lend me a hand?

I wanna try this fight with 2x Citra instead the normal DPS, Spam "Mind Holy Flat" to damage+Esper fill and "stun-lock" the boss.

1
Axtuna•

It'll do no damage as the boss resist to all element before you use the esper and he imperils himself.

Besides, the turn you use it, he is going to counter hard and wipe your team

1
hastrer1150 atk YUN (417 912 269)•

"Reduce Sorcery" to fill esper until the first summon, it does no damage to the Dragon and still fill esper guage.

After boss imperil himself, Mind holy should be enough to fill esper bar every turn "stunlocking" the boss. I just killed the boss with that, but with Hyou friend instead Citra.

1
Axtuna•

Ah I thought you meant spamming Mind holy to fill the Esper gauge before summoning, my bad

1
gorillachunks•

Party: 7★ Basch, 7★ Nichol, 7★ Hyou, 7★ Yuna, 6★ CG Citra, Friend Hyou.

Very easy with this party. Can fill the gauge and summon an esper on the first turn, then keep it up every turn/every other turn thereafter. Basch just stood there and phys guarded every turn while Yuna & Citra kept summoning gauge prepped, and Nichol kept mana/buffs up. On Summoning turns I used Reset Stance on Hyous to prep 3x Blade Slave for weakness turns. Hyou's were 1900-2k ATK w/ holy weapons, mine on Odin, friend's not. went down in like 8 turns?

My Basch did have a RoL equipped. So he countered with holy all the time. Doesn't matter if you can summon an esper every 2 turns though.

1