How to improve nets simply.

Suggestion

Nets currently both stun and enrage monsters. This isn't necessary.

Nets should have two AOE's

  1. Capture area that the most rare monster that isn't namelocked is netted
  2. Net area that is the monster leaves that area the net fails. Net area increases as monster health lowers to a certain max size.

Nets should have a base time. Time is set when net is thrown. Net time increases as monster health lowers to a max time.

Net cast time should be very fast 0.5 seconds while leveling and 0.25 second in maps.

Dead monsters can be net but it revives them, this can only be done once. Legendary monsters cannot be revived.

Posted Mar 3, 2018, 5:11 PM UTC

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