Improving Red Zones with a current in-game mechanic
FLARE GUNS!
Pretty simple, add the flare gun in game but change it to blue (for air drop), and add a red one to call a red zone where it peaks higher. Remove random bombings along with this change.
If by any chance they made red zones more destructive (i.e. buildings are vulnerable) this could be used well for forcing people out of cover and fight.
Blue Flares should be rare (and not potential spawns on specific locations, cause then people would abuse it) and Red ones could be somewhat more common.
And before any comments, yeah I will post it to their forums, but I'm a redditor before a forum user.
Posted Mar 16, 2018, 9:02 PM UTC
12
sounds a little OP for the final few circles
From what I've seen it takes quite a lot of time to finally arrive so unless someone predicts it, yeah. It could also be relative to the circle size