First impressions of Draft on Magic Arena
This past weekend we got our first chance to draft in the Magic Arena Closed Beta. The format was Hour/Amonkhet, it will change to Dominaria for this coming weekend's drafting. The price to enter is "5000 gold" or "750 gems." In real world money you can look at it as $5. For a F2P-only player, 5000 gold is roughly what you can expect to grind for free in a week of playing the daily quests. You draft against an AI table and then play against human opponents. You play single-game-matches until you reach 7 wins or 3 losses, whichever happens first. At 6 wins, your prizes will give you entry into another draft so that's kind of a magic number if your goal is to "go infinite" on drafts.
I did a few and ended up slightly ahead of breaking even. As a limited-only player on Magic Online, all I really want from Arena drafting is to be able to reasonably chain together a lot of runs assuming I can achieve a solid win rate. I am willing to input a few dollars from time to time. To that end, I think Arena's drafting is okay, but I'd prefer either a slightly more lenient threshold for winning your entry back, or a lower cost in exchange for not keeping the cards you draft (currently you DO permanently keep the cards you draft).
The interface while drafting is fine. Since you're against AI, there didn't appear to be any timer on your picks, which might be nice for people who really like to take their time. The deckbuilding screen is clunkier than the equivalent screens in MTGO. On MTGO you get to lay out your deck in a nice visual format DURING the draft as you move from pick to pick, which is great. Would like Arena to mirror that.
I only have a small sample size, but I definitely wonder about how good the AI drafters are. It will be hard to follow signals if they're running a poor algorithm and making nonsense picks. Then again, at the LGS a given draft will often have a clueless donkey in it that "screws up" the picks so I guess that's true-to-life, haha. Best-of-one matches (all games in Arena Beta are currently best-of-one) are sometimes hard to swallow. For example, I lost one draft match when opponent slammed Cruel Reality, an enchantment that is a pretty specific kind of win condition. Obviously, if I had an opportunity to sideboard for games 2 & 3, I would adjust my gameplan accordingly.
Overall: I'm positive on Arena Draft and excited to get some Dominaria drafts in this coming weekend. The pricing might need some tweaking, maybe a "phantom" option that is cheaper but you don't keep the cards permanently - apparently that is how Hearthstone does it?
Posted May 7, 2018, 5:48 PM UTC
Oh, so it's not draft.
Oh, so it's not magic.
Can somebody explain why I'm supposed to be excited about this game again? Because I can't imagine myself ever playing it.
I've been in the beta for over a month now, and it's for casuals. If you just want a quick game of magic to just relax at night, it's perfect. If you care about being competitive or trying to improve your gameplay, it's not very good
I consider myself casual. I'm not interested in grinding GPs, SCGs, or getting to the Pro Tour. This sounds like it is for scrubs.