Foolcraft 3 Minimoo Reference Guide

META

Hey folks! New foolcraft, new minimoos; and it seems like quite a lot has changed between last season and this one. But have no fear, Limbrogger and his obsessive reference guides are here!

Getting Started: So this season the only moos you'll be able to find in the wild are water minimoos. They spawn in packs of 4 and are quite rare. You'll likely end up bumping into a bunch of statue moos and costume moos before you find the real ones but don't give up! I have personally confirmed that they do in fact spawn in naturally.

Once you've got your hands on some water moos, you're gonna want to start getting their numbers way up. Depending on your resources and your needs, you can try breeding them with mini wheat but your best bet is likely to be setting up a Mob Duplicator from Industrial Foregoing. Please be aware that the Mob Duplicator will only produce water minimoos, no matter what kind you put in.

Explosive Changes: So the biggest change in the moos is that in order to get the moos you want, you'll have to feed them some of the liquid you want them to produce. This way it doesn't allow you to skip down the tech tree of all the mods. However, it's a bit more complicated than just feeding them a single bucket.

  1. It's not a 100% chance that the moo will be converted. According to the config files, most moos have around a 1:150 chance of being converted from each bucket you feed them.

  2. Some moos just want to make your life difficult. Some fluids (see chart) will cause the water moo to turn into an unstable moo if the conversion is not successful. Unstable moos are explosive if you punch them or if they die and as far as my testing has been able to determine, are not able to be fed fluid. This means that on top of the ~1:150 chance of conversion, you'll need a new water moo for every failed conversion.

I'd love to do more of these in the future, so if there are any other mod's you'd like me to take a look at in this pack, please feel free to shoot me a message. And without further ado:


The following is a complete list of all (113) of the fluid Minimoos available in Foolcraft 3 to be used as a helpful reference.

It also includes information about the chance of conversion for each bucket fed and whether or not it will turn into an unstable moo upon a failed conversion.

This list does not include information about any non-fluid minimoos in this pack such as the costume moo, statue moo, bunny moo, fool moo, halloween moo, etc.

The first chart is the complete list of all fluid minimoos in alphabetical order. The following charts are smaller reference charts dividing the unstable fluids from the safe ones. For ease of reading, most words such as "liquid" or "molten" have been removed from the fluid name. For a list of changes made to this post, see the changelog at the bottom.

Minimoo Fluid NameConversion RateStability
Alumina1:168Unstable
Aluminium1:156Stable
Biodiesel1:150Stable
Biofuel1:153Stable
Blood1:150Stable
Brass1:159Stable
Bronze1:159Stable
Canola Oil1:280Stable
Cloud Seed1:150Stable
Concentrated Cloud Seed1:150Stable
Concrete1:150Stable
Copper1:160Unstable
Creosote Oil1:150Stable
Crude Oil^11:150Stable
Crude Oil^11:150Stable
Crystalized Oil1:390Stable
Cupronickel1:164Unstable
Dark Steel1:165Unstable
Destabilized Redstone1:280Stable
Dew of the Void†Stable
Diesel1:150Stable
Distilled Water1:150Stable
Electrical Steel1:165Unstable
Electrum1:160Unstable
Elementium1:171Unstable
Empowered Oil1:480Stable
Enderium1:185Unstable
Energetic Alloy1:172Unstable
Energized Glowstone1:280Stable
Essence1:150Stable
Essence of Knowledge†Stable
Ethanol1:150Stable
Fire Water1:167Unstable
Gasoline1:150Stable
Gelid Cryotheum1:392Unstable
Glass1:162Unstable
Glass(Black)1:162Unstable
Glass(Blue)1:162Unstable
Glass(Brown)1:162Unstable
Glass(Cyan)1:162Unstable
Glass(Gray)1:162Unstable
Glass(Green)1:162Unstable
Glass(Light Blue)1:162Unstable
Glass(Light Gray)1:162Unstable
Glass(Lime)1:162Unstable
Glass(Magenta)1:162Unstable
Glass(Orange)1:162Unstable
Glass(Pink)1:162Unstable
Glass(Purple)1:162Unstable
Glass(Red)1:162Unstable
Glass(White)1:162Unstable
Glass(Yellow)1:162Unstable
Gold1:160Unstable
Honey1:150Stable
Hootch1:150Stable
Hot Spring Water1:150Stable
Invar1:164Unstable
Iron1:165Unstable
Latex1:150Stable
Lead1:153Stable
Life Essence1:150Stable
Liquid Sunshine1:150Stable
Liquifacted Coal1:150Stable
Lubricant1:150Stable
Lumium1:172Unstable
Manasteel1:166Unstable
Meat1:150Stable
Mushroom Stew1:150Stable
Napalm1:150Stable
Naphtha†Stable
Nickel1:164Unstable
Nutrient Distillation1:150Stable
Osmium1:180Unstable
Pink Slime1:150Stable
Plant Oil1:150Stable
Platinum1:168Unstable
Poison1:150Stable
Potion1:280Stable
Potion(Lingering)1:280Stable
Potion(Splash)1:280Stable
Primal Mana1:480Stable
Protein1:153Stable
Pulsating Iron1:165Unstable
Pyrotheum1:427Unstable
Quicksand1:150Stable
Redstone Alloy1:157Stable
Refined Fuel1:150Stable
Refined Canola Oil1:280Stable
Resin1:150Stable
Resonant Ender1:280Stable
Rocket Fuel1:150Stable
Sap1:150Stable
Sewage1:150Stable
Signalum1:175Unstable
Silver1:159Stable
Sludge1:153Stable
Soularium1:160Unstable
Steam1:154Stable
Steel1:165Unstable
Syrup1:150Stable
Tectonic Petrotheum1:390Stable
Terrasteel1:168Unstable
Tin1:152Stable
Tree Oil1:150Stable
Vapor of Levity1:152Unstable
Vibrant Alloy1:172Unstable
WaterN/AN/A
Wub Wub Juice†Stable
Xp^21:280/1:150Stable
Xp^21:280/1:150Stable
Zephyrean Aerotheum1:390Stable
Zinc1:154Stable

Footnotes:

^1 There are two different kinds of crude oil in this pack, one is from Immersive Petroleum and the other is from Thermal Foundation.

^2 There are two different kinds of liquid xp in this pack, one is the Xp Bucket and the other is the Liquid Xp Bucket. There are two conversion rate values in the configs, one at 1:280 for 'experience' and the other at 1:150 for 'xp juice'. I cannot tell which config goes with which version of liquid xp.

† This liquid does not have a clear entry in the configs but has been confirmed to convert moos.

Additional Note:

There are a few liquids that appear in the configs that do not have a clear correspondence to any liquid in the game. If you have any information on these liquids, please let me know:

ender_distilation, refined_oil, vasholine.


Moo Charts By Stability

Stable Fluids

Minimoo Fluid NameConversion RateStability
Aluminium1:156Stable
Biodiesel1:150Stable
Biofuel1:153Stable
Blood1:150Stable
Brass1:159Stable
Bronze1:159Stable
Canola Oil1:280Stable
Cloud Seed1:150Stable
Concentrated Cloud Seed1:150Stable
Concrete1:150Stable
Creosote Oil1:150Stable
Crude Oil^11:150Stable
Crude Oil^11:150Stable
Crystalized Oil1:390Stable
Destabilized Redstone1:280Stable
Dew of the Void†Stable
Diesel1:150Stable
Distilled Water1:150Stable
Empowered Oil1:480Stable
Energized Glowstone1:280Stable
Essence1:150Stable
Essence of Knowledge†Stable
Ethanol1:150Stable
Gasoline1:150Stable
Honey1:150Stable
Hootch1:150Stable
Hot Spring Water1:150Stable
Latex1:150Stable
Lead1:153Stable
Life Essence1:150Stable
Liquid Sunshine1:150Stable
Liquifacted Coal1:150Stable
Lubricant1:150Stable
Meat1:150Stable
Mushroom Stew1:150Stable
Napalm1:150Stable
Naphtha†Stable
Nutrient Distillation1:150Stable
Pink Slime1:150Stable
Plant Oil1:150Stable
Poison1:150Stable
Potion1:280Stable
Potion(Lingering)1:280Stable
Potion(Splash)1:280Stable
Primal Mana1:480Stable
Protein1:153Stable
Quicksand1:150Stable
Redstone Alloy1:157Stable
Refined Fuel1:150Stable
Refined Canola Oil1:280Stable
Resin1:150Stable
Resonant Ender1:280Stable
Rocket Fuel1:150Stable
Sap1:150Stable
Sewage1:150Stable
Silver1:159Stable
Sludge1:153Stable
Steam1:154Stable
Syrup1:150Stable
Tectonic Petrotheum1:390Stable
Tin1:152Stable
Tree Oil1:150Stable
Wub Wub Juice†Stable
Xp^21:280/1:150Stable
Xp^21:280/1:150Stable
Zephyrean Aerotheum1:390Stable
Zinc1:154Stable

Footnotes:

^1 There are two different kinds of crude oil in this pack, one is from Immersive Petroleum and the other is from Thermal Foundation.

^2 There are two different kinds of liquid xp in this pack, one is the Xp Bucket and the other is the Liquid Xp Bucket. There are two conversion rate values in the configs, one at 1:280 for 'experience' and the other at 1:150 for 'xp juice'. I cannot tell which config goes with which version of liquid xp.

† This liquid does not have a clear entry in the configs but has been confirmed to convert moos.

Unstable Fluids

Minimoo Fluid NameConversion RateStability
Alumina1:168Unstable
Copper1:160Unstable
Cupronickel1:164Unstable
Dark Steel1:165Unstable
Electrical Steel1:165Unstable
Electrum1:160Unstable
Elementium1:171Unstable
Enderium1:185Unstable
Energetic Alloy1:172Unstable
Fire Water1:167Unstable
Gelid Cryotheum1:392Unstable
Glass1:162Unstable
Glass(Black)1:162Unstable
Glass(Blue)1:162Unstable
Glass(Brown)1:162Unstable
Glass(Cyan)1:162Unstable
Glass(Gray)1:162Unstable
Glass(Green)1:162Unstable
Glass(Light Blue)1:162Unstable
Glass(Light Gray)1:162Unstable
Glass(Lime)1:162Unstable
Glass(Magenta)1:162Unstable
Glass(Orange)1:162Unstable
Glass(Pink)1:162Unstable
Glass(Purple)1:162Unstable
Glass(Red)1:162Unstable
Glass(White)1:162Unstable
Glass(Yellow)1:162Unstable
Gold1:160Unstable
Invar1:164Unstable
Iron1:165Unstable
Lumium1:172Unstable
Manasteel1:166Unstable
Nickel1:164Unstable
Osmium1:180Unstable
Platinum1:168Unstable
Pulsating Iron1:165Unstable
Pyrotheum1:427Unstable
Signalum1:175Unstable
Soularium1:160Unstable
Steel1:165Unstable
Terrasteel1:168Unstable
Vapor of Levity1:152Unstable
Vibrant Alloy1:172Unstable

I hope this is useful to anyone out there who's playing with this mod. Please feel free to comment or PM me if you find any inaccuracies or missing information.

Cheers!

-Limbrogger


Changelog:

Posted May 20, 2018, 9:12 PM UTC

218
Loading comments…