ndclub•

The problem is that though you could say they are the best counter, it doesn't feel like rock against scissors, more of a push instead.

2
Chris-raegho•

I've explained this before, it's all math and it just doesn't work. Rocket Swarm doesn't counter the Titan...hell, 2 lvl 5 Rocket Swarms don't counter a single Titan.

It is not weak vs infantry at all and Missile Squads cannot kill it. Missile Squads at lvl5 deal 278dps vs 5500hp Titan if never leveled or upgraded. A squad of 2 of them will take 10+ seconds to kill a single Titan. That's not a counter, that takes way too long to kill a lvl1 Titan. The Titan's dps is also 320 vs 1224hp for the Missile Squad so the Titan only needs 4 seconds to kill a full squad, meaning it needs 8 seconds to kill the two squads...so how are the squads killing him in 10 seconds when they die in 8?

Unless you mean that you have your Missile Squad so overleveled that they can take a Titan and survive. In that case, when the Titan users manage to lvl him up your Squad is no longer going to be a "counter". Mathematically the Missile Squad doesn't work vs the Titan, you would need 3 of them for one.

Idk why a dev can't just check the numbers to see that he's wrong and infantry doesn't counter the Titan at any point in the game.

Tldr; 2 Missile Squads lvl5 take 10+ seconds to kill 1 lvl1 Titan. Titan takes 8 seconds to kill 2 Missile Squads lvl5. Missile Squads don't counter Titan.

2

^The linked tweet was tweeted by @_wbjacks on Jun 12, 2018 17:30:06 UTC (0 Retweets | 0 Favorites)


@Bazeleel We'll take a look- balance is hard, and this is exactly the kind of feedback we need to get it right in alpha. In the meantime, have you tried swarming rocket troopers? They're cheap, the titan can't do damage to them quickly, and their rockets are strong against vehicles. 1/2


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1
BazeleelOP•

Super happy to see them taking the time to answer feedback.

1