r/3d6•
kytesky

Optimise my Eladrin Horizon Walker for Tomb of Anihilation (please)

Ranger 2 (Horizon Walker with Revised Ranger) Race: Eladrin (MToF)

Stats (rolled, racial bonuses applied) Str 12 +1

Dex 20 +5

Con 15 +2

Int 10 +0

Wis 14 +2

Cha 14 +2

Proficiencies:

5 Skills + Perception (thinking Athletics, Acrobatics, Stealth, Survival, Nature) Language: Common, Elvish, +1 (class)

Class and Racial Features: Favoured enemy (Unsure who to choose - likely humanoid, monstrosity, undead or beast Dueling Fighting Style: +2 damage if wielding one handed melee weapon (works with thrown melee weapons too)

Items (unsure about our starting gold as level 2): Studded Leather or Leather + Shield Elf Blade (Rapier) (25gp) Dagger (x2gp each)

Attacks: Elven Blade: +7 vs AC, 1d8+7 damage

Spells Level 1: Hunters Mark, Zephyr Strike (Next level pick up Absorb Elements and get Protection from Evil & Good for free)

Am I heading in the right direction with this approach/fighting style? Any suggestions on Favoured enemy

Many thanks.

Posted Jul 3, 2018, 8:02 AM UTC

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