Ranger Edit: A Ranger Apart v0.6

Class

Still the essence of the ranger class eludes…

The following class edit is considered, specifically designed to address the question of "what sets A Ranger Apart ?"

I have included an intro discussion in Design Notes if you are interested in the thinking behind the edits.

A Ranger Apart V0.7 Class.pdf (updated from comments/suggestions)

  • made Favored Enemy (now Hunter's Mind) build thru 1st, 6th, 11th, 17th levels, and made creature type select more of a focus (player decision during play to make it more useful in scenarios)
  • fixed exploration scenario game breakers (never getting lost, knowing all terrains, etc)
  • made ranger awareness core to the class
  • A Ranger Apart V0.6 Class.pdf (original version on this post)

A Ranger Apart V0.6 - Appendix A: Ranger Conclaves

  • edited Beast Master and Gloom Stalker to fix feature set overlaps
  • drafted 2 new conclaves: Sea Farer and Sand Maven

A Ranger Apart V0.6 - Appendix B: Additional Spells

  • Hunter's Lullaby
  • Hunter's Bind
  • Hunter's Score

Please consider.

Posted Jul 3, 2018, 9:13 AM UTC · edited

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