Ranger Edit: A Ranger Apart v0.6
Still the essence of the ranger class eludes…
The following class edit is considered, specifically designed to address the question of "what sets A Ranger Apart ?"
I have included an intro discussion in Design Notes if you are interested in the thinking behind the edits.
A Ranger Apart V0.7 Class.pdf (updated from comments/suggestions)
- made Favored Enemy (now Hunter's Mind) build thru 1st, 6th, 11th, 17th levels, and made creature type select more of a focus (player decision during play to make it more useful in scenarios)
- fixed exploration scenario game breakers (never getting lost, knowing all terrains, etc)
- made ranger awareness core to the class
A Ranger Apart V0.6 Class.pdf(original version on this post)
A Ranger Apart V0.6 - Appendix A: Ranger Conclaves
- edited Beast Master and Gloom Stalker to fix feature set overlaps
- drafted 2 new conclaves: Sea Farer and Sand Maven
A Ranger Apart V0.6 - Appendix B: Additional Spells
- Hunter's Lullaby
- Hunter's Bind
- Hunter's Score
Please consider.
Posted Jul 3, 2018, 9:13 AM UTC · edited
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