Aside from Deathwimg, are there any cards or combos that give Paladin a third full board clear?

Gameplay

I'm trying to build a control Paladin, and in the current meta the first thing it needs to do is beat Taunt Druid.

I've already got tinkmaster, but that only gives a 50% chance of stumping one of the witching hour and a 33% chance of stopping the other.

Best case scenario for the Druid the go Hadronax/naturalise, witchinghour/ cube, witchinghour/cube.

Best case for the Paladin is equality Consec, silence equality consec, silence… I don't know what.

Can't clear with deathwing first because of the discard. And you can't silence/death wing on the same turn unless you're priest. So you would then need a 4th and maybe 5th clear.

So does Paladin have any other options? I can't see one, but maybe I'm missing cards that I would need.

Thank you.

Posted Jul 3, 2018, 9:27 AM UTC

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