Expand Customs
We all know the pain in the beginning. You have to do a lot of quests on Customs. A lot of people, or at least me, hate it in the beginning, because all of the people runing to the same spots, doing quests or now farming the Scavboss.
But what annoys me the most is the choke point of customs. No matter where you spawn, you have to walk by the gas station / factory short cut. There is no other way of getting to the extract.
So not only are we forced to play a map which isn´t that big and has a lot of players, we also have to cross a very small part of the map.
So can´t we expand customs again? Below is a small / first suggestion. Why not expand the map from construction to old gas station? That way we have a more open map, not that big of a choke point and the factory key doesn´t provide that much of a benefit.
Source: https://escapefromtarkov.gamepedia.com/Customs, Credit to marvelin and maksen
Another suggestion would be, to remove the one way fence next to bum train and also expand the map a little, so it is less of a linear level and more of an open world
What do you guys think?
Posted Jul 23, 2018, 8:20 AM UTC
I agree, the choke points are so narrow too, you literally have to enter one of three ”doors” to be able to get to the boiler exits. So it i were to camp on of these i would have a 33% chance to get contact.
That 33% is PER person/squad as well, so it's almost guaranteed as long as there's 3 different squads spawning across the river
That assumes those squads/people make it there without dying.
Yeah true, my bad on that, but it can also go back the other way if you get to the holes first you can camp them right at the start of the round, not to mention the two that doesn't require factory key/jumping over spots you're not supposed to are very close together, meaning you can get a LOT of contact just from those 2 openings