My Attempt at a Somewhat Detailed Review of Tier 5 Upgrades
Hey guys, just wanted to share my humble take on the viability of all tier 5 tower upgrades in the game:
https://docs.google.com/spreadsheets/d/1BVqS2KY0MJ1XJRiRqsKBV9zyZmcm4eCrVGd5FsC_lAo/edit?usp=sharing
These don't apply to any specific game mode but rather seek to evaluate how good/worth the upgrades are in general.
I'm by no means an expert at this game and some of these tower upgrades I've tested only a few times, so please feel free to point out where I went wrong and why :')
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*will update the spreadsheet to consider new input and if a new patch hits
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Upgrades currently considered to be extremely useful (S tiers):
Ice: Super Brittle (5/x/x), Icicle Impale (x/x/5)
Sub: Pre-emptive Strike (x/5/x)
Bucc: Carrier Flagship (5/x/x)
Wizard: Archmage (5/x/x)
Super: True Sun God (5/x/x), Legend of the Night (x/x/5)
Ninja: Grandmaster Ninja (5/x/x)
Druid: Avatar of Wrath (x/x/5)
Farm: Monkey-Nomics (x/5/x)
Village: Monkeypolis (x/x/5)
Posted Aug 21, 2018, 6:02 AM UTC · edited
Glad to help with your review, here's what I've found from experience (I've done a lot of CHIMPS, and some freeplay):
Really appreciate all this input, seems like I was especially off on some of the support towers (probably because I often overlook them and don't do much freeplay); will update accordingly
Thanks for your thoughts. What is the best farm to use with a xx5 village for max money?
More expensive the better, so 420
Thank you, Sir!