Spell Coefficients

I've seen these asked for multiple times recently, so I decided to finally get them all together for your convenience.

SpellDPS Per Hit CoefficientDamage Per Hit Coefficient
Fire Spells
Bouncing Flame0.20.6
Ember0.40.82
Firebomb0.52631578951.57894736842105
Fire ElementalNormal 0, Large Fireballs 1shrug
Firefly1.22.7
Firestorm0.1250.5
Inferno0.0830250.680805
Meteor14.2
Plasma Grenade12.05
Plasma Vortex0.250.85
Ice Spells
Blizzard0.0888...0.666...
Icicle0.333...0.5
Frost Ray0.333...1.5
Ice Wall0.027777777780.1944444444
Icy Prism1 Shatter3.8 Shatter
Flurry0.14285714290.628571428571429
Frost Elemental0.1053.15
Frozen Disc0.57142857142
Frozen Orbs1 but complicated0.5
Torrent0.555...2.777...
Lightning Spells
Chain Lightning0.333...0.7333...
Conduit0.850.425
Elemental Cloud0.250.35
Lightning Elemental0.0651.95
Shock Net0.21.82
Static Aura1.71.7
Static Leap0.2666...1.01333...
Spark0.450.855
Voltaic Orb0.251.275
Voltaic Sword0.3666...0.66

These are the base "per hit" values of spells, and do not take cooldowns, augments, passives, and damage multipliers, or multiple targets into consideration. If anyone wants to know more about a specific spell, I can answer them in exhaustive detail in the comments.

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Edit: To get the actual "per hit" value, you need to multiply these numbers by the base cooldown of the spell. I'll add a column for those more useful values.

Bleh, this is formatted awkwardly and these numbers probably mean nothing. I'm going back to spreadsheets.

Posted Sep 2, 2018, 4:52 AM UTC · edited

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